// Open SanAndreas
// (c) 2007-2008 Stanislav "listener" Golovin
//
// player interface (text/l10n, menu, ...)

// ### Text hashing - CRC32 ### 
DWORD crc32FromString (BYTE * str); // >> 53CF00 (XREF: 2)
DWORD crc32FromUpcaseString (BYTE * str); // >> 53CF30 (XREF: 97)
DWORD crc32FromStringContinue (DWORD crc, BYTE * str); // >> 53CF70 (XREF: 5)

// Configuration readers
void readGameConfig (char * filename);