// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the GTA_DLL_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// GTA_DLL_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef GTA_DLL_EXPORTS
#define GTA_DLL_API __declspec(dllexport)
#else
#define GTA_DLL_API __declspec(dllimport)
#endif
/*
// This class is exported from the gta_dll.dll
class GTA_DLL_API Cgta_dll {
public:
	Cgta_dll(void);
	// TODO: add your methods here.
};

extern GTA_DLL_API int ngta_dll;

GTA_DLL_API int fngta_dll(void);
*/

// logging
extern FILE * log;