//--------------------------------------
//--- 010 Editor v3.0.1 Binary Template
//
// File: iv-wdr.bt
// Author: listener
//      credits to aru for some field names 
// Revision: 0.7 (2009/08/14)
//--------------------------------------
#include "Data/iv-types.bth" 

// ----- gtaDrawable ----

struct gtaDrawable {
    DWORD       __vmt <format=hex>; 
    pgPtr_OffsetMap         m_pOffsetMap;
    // >> pgBase ends here
    pgPtr_grmShaderGroup    m_ShaderGroup;
    // >> rmcDrawableBase ends here
    pgPtr_crSkeletonData    m_Skeleton;
    grmLodGroup             m_LodGroup;
    // >> rmcDrawable ends here
    pgArray_CLightAttr      m_lightAttrs;
};

gtaDrawable wdr;