GTA 3 Source code classes
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class
CDraw (8 variables, 1 functions)
Variables list
- FadeBlue
- FadeGreen
- FadeRed
- FadeValue
- ms_fFarClipZ
- ms_fNearClipZ
- ms_fFOV
- ms_fLODDistance
Functions list
class
CCamera (0 variables, 52 functions)
Variables list
Functions list
- Fade (fs)
- FinishCutscene (void)
- GetLookDirection (void)
- GetScreenFadeStatus (void)
- GetGameCamPosition (void)
- GetLookingLRBFirstPerson (void)
- GetCutSceneFinishTime (void)
- Get_Just_Switched_Status (void)
- GetPositionAlongSpline (void)
- GetFading (void)
- GetLookingForwardFirstPerson (void)
- DrawBordersForWideScreen (void)
- CamShake (ffff)
- CamShake (f)
- CamControl (void)
- ClearPlayerWeaponMode (void)
- LoadPathSplines (i)
- LoadTrainCamNodes (PCc)
- IsSphereVisible (RC7CVectorf)
- IsItTimeForNewcam (ii)
- Init (void)
- UpdateAimingCoors (RC7CVector)
- UpdateTargetEntity (void)
- UpdateSoundDistances (void)
- TakeControl (P7CEntityssi)
- TakeControlWithSpline (s)
- TakeControlNoEntity (RC7CVectorsi)
- TryToStartNewCamMode (i)
- StartTransition (s)
- RenderMotionBlur (void)
- RestoreWithJumpCut (void)
- Restore (void)
- SetFadeColour (UcUcUc)
- SetMotionBlurAlpha (i)
- SetWideScreenOn (void)
- SetWideScreenOff (void)
- SetMotionBlur (iiiii)
- SetCameraDirectlyInFrontForFollowPed_CamOnAString (void)
- SetCameraDirectlyBehindForFollowPed_CamOnAString (void)
- SetCamPositionForFixedMode (RC7CVectorRC7CVector)
- SetCamCutSceneOffSet (RC7CVector)
- SetNearClipScript (f)
- SetZoomValueCamStringScript (s)
- SetZoomValueFollowPedScript (s)
- SetNewPlayerWeaponMode (sss)
- SetRwCamera (P8RwCamera)
- ProcessMusicFade (void)
- ProcessFade (void)
- Process (void)
- ProcessObbeCinemaCameraCar (void)
- ProcessObbeCinemaCameraPed (void)
- Process_Train_Camera_Control (void)
class
CPed (4 variables, 216 functions)
class
CStats (52 variables, 23 functions)
Variables list
- FastestTimes
- FiresExtinguished
- DaysPassed
- DistanceTravelledOnFoot
- DistanceTravelledInVehicle
- ElBurroTime
- CriminalsCaught
- BestStuntJump
- CarsCrushed
- CarsExploded
- CommercialPassed
- NumberOfUniqueJumpsFound
- NumberKillFrenziesPassed
- LastMissionPassedName
- LivesSavedWithAmbulance
- LongestFlightInDodo
- MaximumJumpSpins
- MaximumJumpFlips
- MaximumJumpHeight
- MaximumJumpDistance
- MissionsPassed
- MissionsGiven
- MoneyMadeWithTaxi
- KgsOfExplosivesUsed
- KillsSinceLastCheckpoint
- HelisDestroyed
- HeadsPopped
- HighestLevelAmbulanceMission
- HighestScores
- IndustrialPassed
- InstantHitsHitByPlayer
- InstantHitsFiredByPlayer
- TimesArrested
- TimesDied
- TimeTakenDefuseMission
- TotalNumberOfUniqueJumps
- TotalNumberKillFrenzies
- TotalNumberMissions
- TotalProgressInGame
- TotalLegitimateKills
- Record4x4Mayhem
- Record4x4Three
- Record4x4Two
- Record4x4One
- SuburbanPassed
- RoundsFiredByPlayer
- PassengersDroppedOffWithTaxi
- PeopleKilledByPlayer
- PedsKilledOfThisType
- PeopleKilledByOthers
- ProgressMade
- mmRain
Functions list
- FindCriminalRatingString (void)
- FindCriminalRatingNumber (void)
- CheckPointReachedUnsuccessfully (void)
- CheckPointReachedSuccessfully (void)
- AnotherKillFrenzyPassed (void)
- AnotherFireExtinguished (void)
- AnotherCriminalCaught (void)
- AnotherLifeSavedWithAmbulance (void)
- LoadStats (PUcUi)
- Init (void)
- RegisterHighestScore (ii)
- RegisterFastestTime (ii)
- RegisterTimeTakenDefuseMission (i)
- RegisterLongestFlightInDodo (i)
- RegisterLevelAmbulanceMission (i)
- Register4x4MayhemTime (i)
- Register4x4ThreeTime (i)
- Register4x4TwoTime (i)
- Register4x4OneTime (i)
- RegisterElBurroTime (i)
- SaveStats (PUcPUi)
- SetTotalNumberMissions (i)
- SetTotalNumberKillFrenzies (i)
Variables list
Functions list
- GrabPhone (ff)
- FindNearestFreePhone (P7CVector)
- Load (PUcUi)
- HasMessageBeenDisplayed (i)
- IsMessageBeingDisplayed (i)
- Initialise (void)
- Update (void)
- Save (PUcPUi)
- SetPhoneMessage_JustOnce (iPUsPUsPUsPUsPUsPUs)
- SetPhoneMessage_Repeatedly (iPUsPUsPUsPUsPUsPUs)
- PhoneAtThisPosition (7CVector)
Variables list
- ms_pTxdPool
- ms_pStoredTxd
Functions list
- FindTxdSlot (PCc)
- FinishLoadTxd (iP8RwStream)
- GetTxdName (i)
- GetNumRefs (i)
- Create (i)
- AddTxdSlot (PCc)
- AddRef (i)
- LoadTxd (iPCc)
- LoadTxd (iP8RwStream)
- Initialise (void)
- StartLoadTxd (iP8RwStream)
- RemoveTxdSlot (i)
- RemoveTxd (i)
- RemoveRefWithoutDelete (i)
- RemoveRef (i)
- SetCurrentTxd (i)
- PopCurrentTxd (void)
- PushCurrentTxd (void)
class
CBoat (1 variables, 14 functions)
Variables list
- apFrameWakeGeneratingBoats
Functions list
- FillBoatList (void)
- GetComponentWorldPosition (iR7CVector)
- BlowUpCar (P7CEntity)
- ApplyWaterResistance (void)
- AddWakePoint (7CVector)
- IsVertexAffectedByWake (7CVectorP5CBoat)
- IsSectorAffectedByWake (9CVector2DfPP5CBoat)
- IsComponentPresent (i)
- Teleport (7CVector)
- Render (void)
- SetModelIndex (Ui)
- ProcessControl (void)
- ProcessControlInputs (Uc)
- PreRender (void)
Variables list
Functions list
- FindZCoorForPed (P7CVector)
- IsPositionClearForPed (P7CVector)
- IsPositionClearOfCars (P7CVector)
class
CWorld (13 variables, 50 functions)
Variables list
- Players
- PlayerInFocus
- bDoingCarCollisions
- bForceProcessControl
- bIncludeDeadPeds
- bNoMoreCollisionTorque
- bProcessCutsceneOnly
- bSecondShift
- ms_bigBuildingsList
- ms_nCurrentScanCode
- ms_aSectors
- ms_listMovingEntityPtrs
- pIgnoreEntity
Functions list
- FindObjectsKindaColliding (RC7CVectorfbPssPP7CEntitybbbbb)
- FindObjectsIntersectingCube (RC7CVectorRC7CVectorPssPP7CEntitybbbbb)
- FindGroundZFor3DCoord (fffPb)
- FindGroundZForCoord (ff)
- FindObjectsInRange (RC7CVectorfbPssPP7CEntitybbbbb)
- FindRoofZFor3DCoord (fffPb)
- FindMissionEntitiesIntersectingCube (RC7CVectorRC7CVectorPssPP7CEntitybbb)
- FindObjectsOfTypeInRangeSectorList (UiR8CPtrListRC7CVectorfbPssPP7CEntity)
- FindObjectsOfTypeInRange (UiRC7CVectorfbPssPP7CEntitybbbbb)
- FindObjectsIntersectingAngledCollisionBox (RC7CColBoxRC7CMatrixRC7CVectorffffPssPP7CEntitybbbbb)
- FindObjectsInRangeSectorList (R8CPtrListRC7CVectorfbPssPP7CEntity)
- FindObjectsKindaCollidingSectorList (R8CPtrListRC7CVectorfbPssPP7CEntity)
- FindObjectsIntersectingCubeSectorList (R8CPtrListRC7CVectorRC7CVectorPssPP7CEntity)
- FindObjectsIntersectingAngledCollisionBoxSectorList (R8CPtrListRC7CColBoxRC7CMatrixRC7CVectorPssPP7CEntity)
- FindMissionEntitiesIntersectingCubeSectorList (R8CPtrListRC7CVectorRC7CVectorPssPP7CEntitybbb)
- GetIsLineOfSightClear (RC7CVectorRC7CVectorbbbbbbb)
- GetIsLineOfSightSectorClear (R7CSectorRC8CColLinebbbbbbb)
- ExtinguishAllCarFiresInArea (7CVectorf)
- CallOffChaseForArea (ffff)
- CallOffChaseForAreaSectorListVehicles (R8CPtrListffffffff)
- CallOffChaseForAreaSectorListPeds (R8CPtrListffffffff)
- ClearForRestart (void)
- ClearExcitingStuffFromArea (RC7CVectorfUc)
- ClearScanCodes (void)
- ClearPedsFromArea (ffffff)
- ClearCarsFromArea (ffffff)
- Add (P7CEntity)
- AddParticles (void)
- AdvanceCurrentScanCode (void)
- Initialise (void)
- UseDetonator (P7CEntity)
- TestSphereAgainstWorld (7CVectorfP7CEntitybbbbb)
- TestSphereAgainstSectorList (R8CPtrList7CVectorfP7CEntity)
- TriggerExplosion (RC7CVectorffP7CEntityb)
- TriggerExplosionSectorList (R8CPtrListRC7CVectorffP7CEntityb)
- StopAllLawEnforcersInTheirTracks (void)
- Remove (P7CEntity)
- RemoveReferencesToDeletedObject (P7CEntity)
- RepositionCertainDynamicObjects (void)
- RemoveFallenCars (void)
- SetCarsOnFire (ffffP7CEntity)
- SetPedsOnFire (ffffP7CEntity)
- SetAllCarsCanBeDamaged (b)
- ShutDown (void)
- ProcessVerticalLine (RC7CVectorfR9CColPointRP7CEntitybbbbbbP15CStoredCollPoly)
- Process (void)
- ProcessLineOfSight (RC7CVectorRC7CVectorR9CColPointRP7CEntitybbbbbbb)
- ProcessLineOfSightSector (R7CSectorRC8CColLineR9CColPointRfRP7CEntitybbbbbbb)
- ProcessLineOfSightSectorList (R8CPtrListRC8CColLineR9CColPointRfRP7CEntitybb)
- ProcessVerticalLineSector (R7CSectorRC8CColLineR9CColPointRP7CEntitybbbbbbP15CStoredCollPoly)
Variables list
Functions list
- FindNearestFire (7CVectorPf)
- FindFurthestFire_NeverMindFireMen (7CVectorff)
- ExtinguishPoint (7CVectorf)
- IsScriptFireExtinguished (s)
- Update (void)
- StartFire (P7CEntityP7CEntityfUc)
- StartScriptFire (RC7CVectorP7CEntityfUc)
- StartFire (7CVectorfUc)
- RemoveAllScriptFires (void)
- RemoveScriptFire (s)
- SetScriptFireAudio (sb)
Variables list
Functions list
- FindNearestAccident (7CVectorPf)
- CountActiveAccidents (void)
- Update (void)
- UnattendedAccidents (void)
- ReportAccident (P4CPed)
class
CCarAI (0 variables, 13 functions)
Variables list
Functions list
- FindPoliceCarMissionForWantedLevel (void)
- FindPoliceCarSpeedForWantedLevel (P8CVehicle)
- GetCarToGoToCoors (P11CAutomobileP7CVector)
- CarHasReasonToStop (P11CAutomobile)
- AddFiretruckOccupants (P11CAutomobile)
- AddAmbulanceOccupants (P11CAutomobile)
- AddPoliceCarOccupants (P11CAutomobile)
- MakeWayForCarWithSiren (P11CAutomobile)
- MellowOutChaseSpeed (P8CVehicle)
- UpdateCarAI (P11CAutomobile)
- TellCarToBlockOtherCar (P11CAutomobileP8CVehicle)
- TellCarToRamOtherCar (P11CAutomobileP8CVehicle)
- TellOccupantsToLeaveCar (P11CAutomobile)
class
CRestart (13 variables, 9 functions)
Variables list
- OverridePoliceStationLevel
- OverrideHospitalLevel
- OverrideHeading
- OverridePosition
- NumberOfPoliceRestarts
- NumberOfHospitalRestarts
- HospitalRestartHeadings
- HospitalRestartPoints
- PoliceRestartHeadings
- PoliceRestartPoints
- bFadeInAfterNextArrest
- bFadeInAfterNextDeath
- bOverrideRestart
Functions list
- FindClosestPoliceRestartPoint (RC7CVectorP7CVectorPf)
- FindClosestHospitalRestartPoint (RC7CVectorP7CVectorPf)
- CancelOverrideRestart (void)
- AddPoliceRestartPoint (RC7CVectorf)
- AddHospitalRestartPoint (RC7CVectorf)
- OverrideNextRestart (RC7CVectorf)
- LoadAllRestartPoints (PUcUi)
- Initialise (void)
- SaveAllRestartPoints (PUcPUi)
Variables list
Functions list
- FindNodeClosestToCoors (7CVectorUcfbb)
- FindNodeOrientationForCarPlacement (Ui)
- FindNodeClosestToCoorsFavourDirection (7CVectorUcff)
- FindNextNodeWandering (Uc7CVectorPP9CPathNodePP9CPathNodeUcPUc)
- FindRoadObjectClosestToCoors (7CVectorUc)
- GeneratePedCreationCoors (ffffffP7CVectorPiPiPf)
- DoPathSearch (Uc7CVectori7CVectorPP9CPathNodePssP8CVehiclePffi)
- CalcRoadDensity (ff)
- CountFloodFillGroups (Uc)
- AllocatePathFindInfoMem (s)
- NewGenerateCarCreationCoors (ffffffbP7CVectorPiPiPfb)
- Load (PUcUi)
- LoadPathFindData (void)
- MarkRoadsBetweenLevelsInArea (ffffff)
- MarkRoadsBetweenLevelsNodeAndNeighbours (i)
- Init (void)
- TestCoorsCloseness (7CVectorUc)
- TestCrossesRoad (P9CPathNodeP9CPathNode)
- TestForPedTrafficLight (P9CPathNodeP9CPathNode)
- StoreNodeInfoCar (ssScScssssScSc)
- StoreNodeInfoPed (ssScScssssb)
- RemoveBadStartNode (7CVectorPP9CPathNodePs)
- RegisterMapObject (P10CTreadable)
- SwitchRoadsInAngledArea (fffffffUcUc)
- SwitchPedRoadsOffInArea (ffffffb)
- SwitchRoadsOffInArea (ffffffb)
- SwitchOffNodeAndNeighbours (ib)
- Save (PUcPUi)
- SetLinksBridgeLights (ffffb)
- PedMarkRoadsBetweenLevelsInArea (ffffff)
- PreparePathData (void)
- PreparePathDataForType (UcP9CTempNodeP18CPathInfoForObjectf)
Variables list
- FindIndex
- AudioZoneArray
- NumberOfAudioZones
- MapZoneArray
- TotalNumberOfMapZones
- TotalNumberOfZoneInfos
- TotalNumberOfZones
- ZoneArray
- ZoneInfoArray
- m_CurrLevel
- m_pPlayersZone
Functions list
- FindZoneForPoint (RC7CVector)
- FindSmallestZonePositionType (PC7CVector9eZoneType)
- FindAudioZone (P7CVector)
- FindZoneByLabelAndReturnIndex (Pc)
- FindSmallestZonePositionILN (PC7CVector)
- GetZoneInfoForTimeOfDay (PC7CVectorP9CZoneInfo)
- GetLevelFromPosition (PC7CVector)
- GetZone (Us)
- CreateMapZone (Pc9eZoneTypeffffff10eLevelName)
- CreateZone (Pc9eZoneTypeffffff10eLevelName)
- LoadAllZones (PUcUi)
- Init (void)
- InsertZoneIntoZoneHierRecursive (P5CZoneP5CZone)
- InitialiseAudioZoneArray (void)
- Update (void)
- SaveAllZones (PUcPUi)
- SetPedGroup (UsUcUs)
- SetZonePedInfo (iUcsssssssssss)
- SetPedDensity (UsUcUs)
- SetCarDensity (UsUcUs)
- SetZoneCarInfo (iUcsssssssssssssssss)
- PointLiesWithinZone (PC7CVectorP5CZone)
- PostZoneCreation (void)
- ZoneIsEntirelyContainedWithinOtherZone (P5CZoneP5CZone)
Variables list
- EntityIndicesUsed
- CurrentWantedLevelDrop_Player
- CurrentFlags_Player
- CurrentFlags_Camera
- NumAttributeZones
- NumCullZones
- OldCullZone
- aPointersToBigBuildingsForTreadables
- aPointersToBigBuildingsForBuildings
- aZones
- aAttributeZones
- aIndices
- bCurrentSubwayIsInvisible
Functions list
- FindAttributesForCoors (7CVectorPi)
- FindZoneWithStairsAttributeForPlayer (void)
- ForceCullZoneCoors (7CVector)
- GetWantedLevelDrop (void)
- DoINeedToLoadCollision (void)
- CamNoRain (void)
- CamStairsForPlayer (void)
- Cam1stPersonForPlayer (void)
- CamCloseInForPlayer (void)
- AddCullZone (RC7CVectorffffffUss)
- NoPolice (void)
- MarkSubwayAsInvisible (b)
- Init (void)
- Update (void)
- ResolveVisibilities (void)
- PlayerNoRain (void)
Variables list
Functions list
- Fix (void)
- FireTruckControl (void)
- GetAllWheelsOffGround (void)
- GetComponentWorldPosition (iR7CVector)
- DoDriveByShootings (void)
- BlowUpCar (P7CEntity)
- AddDamagedVehicleParticles (void)
- AddWheelDirtAndWater (R9CColPointUi)
- OpenDoor (i6eDoorsf)
- HasCarStoppedBecauseOfLight (void)
- IsRoomForPedToLeaveCar (UiP7CVector)
- IsComponentPresent (i)
- IsDoorReady (6eDoors)
- IsDoorFullyOpen (6eDoors)
- IsDoorClosed (6eDoors)
- IsDoorMissing (6eDoors)
- HydraulicControl (void)
- VehicleDamage (void)
- TankControl (void)
- Teleport (7CVector)
- SpawnFlyingComponent (iUi)
- RcbanditCheckHitWheels (void)
- RcbanditCheck1CarWheels (R8CPtrList)
- RemoveBonnetInPedCollision (void)
- Render (void)
- RemoveRefsToVehicle (P7CEntity)
- SetupDamageAfterLoad (void)
- SetAllTaxiLights (b)
- SetTaxiLight (b)
- SetBusDoorTimer (UiUc)
- SetupSuspensionLines (void)
- SetDoorDamage (i6eDoors)
- SetComponentRotation (i7CVector)
- SetModelIndex (Ui)
- PlaceOnRoadProperly (void)
- PlayCarHorn (void)
- ProcessBuoyancy (void)
- ProcessAutoBusDoors (void)
- ProcessControl (void)
- ProcessControlInputs (Uc)
- PreRender (void)
- ProcessOpenDoor (UiUif)
- ProcessEntityCollision (P7CEntityP9CColPoint)
- dmgDrawCarCollidingParticles (RC7CVectorf)
Variables list
Functions list
- FillFrameArray (P7RpClumpPP7RwFrame)
- FindFrameFromIdCB (P7RwFramePv)
- FindFrameFromNameCB (P7RwFramePv)
- FindFrameFromNameWithoutIdCB (P7RwFramePv)
- FillFrameArrayCB (P7RwFramePv)
- GetFrameFromId (P7RpClumpi)
- GetRwObject (void)
- DeleteRwObject (void)
- CreateInstance (P8RwMatrix)
- CreateInstance (void)
- SetAtomicRendererCB (P8RpAtomicPv)
- SetFrameIds (P24RwObjectNameIdAssocation)
- SetClump (P7RpClump)
Variables list
Functions list
- FindMostRecentFileName (iPc)
- FillFirstFileWithGuff (i)
- FormatCard (i)
- GetNameOfSavedGame (i)
- GetDateAndTimeOfSavedGame (i)
- GetInfoOnSpecificSlot (i)
- GetLevelToLoad (void)
- GetLanguageToLoad (void)
- GetClusterAmountForFileCreation (i)
- DeleteSlot (i)
- DeleteEverythingInGameRoot (i)
- DeleteMemoryCardFile (iPc)
- DoHackRoundSTUPIDSonyDateTimeStuff (iPc)
- DoClassSaveRoutine (iPUcUi)
- CreateMemCardFileReadWrite (iPc)
- CreateRootDirectory (i)
- CreateIconFiles (iPcPcPc)
- CreateGameDirectoryFromScratch (i)
- CheckDataNotCorrupt (Pc)
- ChangeDirectory (iPc)
- CheckCardInserted (i)
- CheckCardStateAtGameStartUp (i)
- CheckGameDirectoryThere (i)
- ClearFileTableBuffer (i)
- CloseMemCardFile (i)
- OpenMemCardFileForReading (iPc)
- LoadSavedGame (void)
- LoadSlotToBuffer (i)
- LoadIconFiles (iPcPcPc)
- LookForRootDirectory (i)
- Init (void)
- WritetoMemCard (iPvi)
- RestoreForStartLoad (void)
- ReadFromMemCard (iPvi)
- SaveSlot (i)
- SaveGame (void)
- PopulateErrorMessage (void)
- PopulateSlotInfo (i)
- PopulateFileTable (i)
- PopulateCardFlags (ibbbb)
class
CHeli (7 variables, 19 functions)
Variables list
- CatalinaHasBeenShotDown
- CatalinaHeliOn
- NumScriptHelis
- NumRandomHelis
- TestForNewRandomHelisTimer
- ScriptHeliOn
- pHelis
Functions list
- FindPointerToCatalinasHeli (void)
- GenerateHeli (b)
- CatalinaTakeOff (void)
- ActivateHeli (b)
- MakeCatalinaHeliFlyAway (void)
- HasCatalinaBeenShotDown (void)
- InitHelis (void)
- UpdateHelis (void)
- TestRocketCollision (P7CVector)
- TestBulletCollision (P7CVectorP7CVectorP7CVector)
- SpecialHeliPreRender (void)
- SpawnFlyingComponent (i)
- StartCatalinaFlyBy (void)
- RemoveCatalinaHeli (void)
- Render (void)
- SetModelIndex (Ui)
- PreRenderAlways (void)
- ProcessControl (void)
- PreRender (void)
class
CPlane (0 variables, 17 functions)
Variables list
Functions list
- FindDrugPlaneCoordinates (void)
- FindDropOffCesnaCoordinates (void)
- FlagToDestroyWhenNextProcessed (void)
- DeleteRwObject (void)
- CreateDropOffCesna (void)
- CreateIncomingCesna (void)
- LoadPath (PCcRiRfb)
- HasDropOffCesnaBeenShotDown (void)
- HasCesnaBeenDestroyed (void)
- HasCesnaLanded (void)
- InitPlanes (void)
- UpdatePlanes (void)
- TestRocketCollision (P7CVector)
- Render (void)
- SetModelIndex (Ui)
- ProcessControl (void)
- PreRender (void)
Variables list
Functions list
- FindItem (PCcRUiRUi)
- AddItem (RCQ210CDirectory13DirectoryInfo)
- ReadDirFile (PCc)
class
CWeapon (0 variables, 27 functions)
Variables list
Functions list
- Fire (P7CEntityP7CVector)
- FireMelee (P7CEntityR7CVector)
- FireInstantHit (P7CEntityP7CVector)
- FireShotgun (P7CEntityP7CVector)
- FireProjectile (P7CEntityP7CVectorf)
- FireAreaEffect (P7CEntityP7CVector)
- FireSniper (P7CEntity)
- FireM16_1stPerson (P7CEntity)
- FireInstantHitFromCar (P11CAutomobileb)
- FireFromCar (P11CAutomobileb)
- DoTankDoomAiming (P7CEntityP7CEntityP7CVectorP7CVector)
- DoBulletImpact (P7CEntityP7CEntityP7CVectorP7CVectorP9CColPoint9CVector2D)
- DoDoomAiming (P7CEntityP7CVectorP7CVector)
- DoDriveByAutoAiming (P7CEntityP7CVectorP7CVector)
- BlowUpExplosiveThings (P7CEntity)
- AddGunshell (P7CEntityRC7CVectorRC9CVector2Df)
- MakePedsJumpAtShot (P9CPhysicalP7CVectorP7CVector)
- HasWeaponAmmoToBeUsed (void)
- IsTypeMelee (void)
- IsType2Handed (void)
- HitsGround (P7CEntityP7CVectorP7CEntity)
- Initialise (11eWeaponTypei)
- InitialiseWeapons (void)
- UpdateWeapons (void)
- Update (i)
- Reload (void)
- ShutdownWeapons (void)
Variables list
Functions list
- FindClosestEvent (10eEventType7CVectorPi)
- GetEvent (10eEventTypePi)
- ClearEvent (i)
- Initialise (void)
- Update (void)
- RegisterEvent (10eEventType12eEventEntityP7CEntityP4CPedi)
- RegisterEvent (10eEventType7CVectori)
- ReportCrimeForEvent (10eEventTypeib)
Variables list
Functions list
- FindKeyFrame (f)
- GetEndTranslation (R7CVectorf)
- GetCurrentTranslation (R7CVectorf)
- NextKeyFrame (void)
- Init (void)
- Update (R7CVectorR11CQuaternionf)
class
CPedType (1 variables, 7 functions)
Variables list
Functions list
- FindPedType (Pc)
- FindPedFlag (Pc)
- Load (PUcUi)
- LoadPedData (void)
- Initialise (void)
- Save (PUcPUi)
- Shutdown (void)
Variables list
Functions list
- FindOtherTimeModel (void)
Variables list
Functions list
- FinishLoadClumpFile (P8RwStreamUi)
- FindRelatedModelInfoCB (P8RpAtomicPv)
- LoadCollisionFile (Pc)
- LoadAtomicFile2Return (PCc)
- LoadLevel (PCc)
- LoadClumpFile (P8RwStreamUi)
- LoadAtomicFile (P8RwStreamUi)
- LoadClumpFile (PCc)
- LoadObjectTypes (PCc)
- LoadObject (PCc)
- LoadTimeObject (PCc)
- LoadMLOInstance (iPCc)
- LoadVehicleObject (PCc)
- LoadPedObject (PCc)
- Load2dEffect (PCc)
- LoadScene (PCc)
- LoadMapZones (PCc)
- LoadObjectInstance (PCc)
- LoadCollisionModel (PUcR9CColModelPc)
- StartLoadClumpFile (P8RwStreamUi)
- SetRelatedModelInfoCB (P8RpAtomicPv)
class
CBridge (10 variables, 5 functions)
Variables list
- DefaultZLiftWeight
- DefaultZLiftRoad
- DefaultZLiftPart
- OldState
- OldLift
- TimeOfBridgeBecomingOperational
- State
- pLiftPart
- pLiftRoad
- pWeight
Functions list
- FindBridgeEntities (void)
- Init (void)
- Update (void)
- ThisIsABridgeObjectMovingUp (Ui)
- ShouldLightsBeFlashing (void)
class
CGarage (0 variables, 24 functions)
Variables list
Functions list
- FindDoorsEntities (void)
- FindDoorsEntitiesSectorList (R8CPtrListb)
- EntityHasASphereWayOutsideGarage (P7CEntityf)
- CenterCarInGarage (P8CVehicle)
- BuildRotatedDoorMatrix (P7CEntityf)
- CloseThisGarage (void)
- CountCarsWithCenterPointWithinGarage (P7CEntity)
- OpenThisGarage (void)
- MarkThisCarAsCollectedForCraig (i)
- IsStaticPlayerCarEntirelyInside (void)
- IsEntityEntirelyInside (P7CEntity)
- IsEntityEntirelyOutside (P7CEntityf)
- IsEntityTouching3D (P7CEntity)
- IsEntityEntirelyInside3D (P7CEntityf)
- IsAnyOtherPedTouchingGarage (P4CPed)
- IsAnyOtherCarTouchingGarage (P8CVehicle)
- IsAnyCarBlockingDoor (void)
- Update (void)
- TidyUpGarage (void)
- TidyUpGarageClose (void)
- StoreAndRemoveCarsForThisHideOut (P10CStoredCari)
- RestoreCarsForThisHideOut (P10CStoredCar)
- RemoveCarsBlockingDoorNotInside (void)
- RefreshDoorPointers (b)
class
CCrane (0 variables, 6 functions)
Variables list
Functions list
- FindCarInSectorList (P8CPtrList)
- GoTowardsTarget (ffff)
- DoesCranePickUpThisCarType (Ui)
- Update (void)
- RotateCarriedCarProperly (void)
- SetHookMatrix (void)
Variables list
- ms_disableStreaming
- ms_numModelsRequested
- ms_aInfoForModel
- ms_vehiclesLoaded
- ms_memoryUsed
- ms_pExtraObjectsDir
- ms_bLoadingBigModel
- ms_streamingBuffer
- ms_channel
- ms_channelError
- ms_oldSectorY
- ms_oldSectorX
- ms_hasLoadedLODs
- ms_numPriorityRequests
- ms_lastCullZone
- ms_currentPedLoading
- ms_loadedGangCars
- ms_loadedGangs
- ms_currentPedGrp
- ms_lastVehicleDeleted
- ms_numVehiclesLoaded
- ms_numModelsInMem
- ms_endRequestedList
- ms_startRequestedList
- ms_endLoadedList
- ms_startLoadedList
- ms_lastImageRead
- ms_imageSize
- ms_imageOffsets
Functions list
- FinishLoadingLargeFile (Pci)
- FlushRequestList (void)
- GetNextFileOnCd (ib)
- GetCdImageOffset (i)
- DeleteAllRwObjects (void)
- DeleteRwObjectsAfterDeath (RC7CVector)
- DeleteRwObjectsInOverlapSectorList (R8CPtrListii)
- DeleteFarAwayRwObjects (RC7CVector)
- DeleteRwObjectsBehindCameraInSectorList (R8CPtrListi)
- DeleteRwObjectsNotInFrustumInSectorList (R8CPtrListi)
- DeleteRwObjectsBehindCamera (i)
- ConvertBufferToObject (Pci)
- AddModelsToRequestList (RC7CVector)
- AddToLoadedVehiclesList (i)
- LoadAllRequestedModels (b)
- LoadScene (RC7CVector)
- LoadInitialPeds (void)
- LoadInitialVehicles (void)
- LoadCdDirectory (void)
- MakeSpaceFor (i)
- MemoryCardLoad (PUcUi)
- MemoryCardSave (PUcPUi)
- IHaveUsedStreamingMemory (void)
- HaveAllBigBuildingsLoaded (10eLevelName)
- HasSpecialCharLoaded (i)
- IsTxdUsedByRequestedModels (i)
- ImGonnaUseStreamingMemory (void)
- Init (void)
- Update (void)
- StreamZoneModels (RC7CVector)
- StreamVehiclesAndPeds (void)
- RequestModel (ii)
- RequestSpecialModel (iPCci)
- RequestBigBuildings (10eLevelName)
- RemoveIslandsNotUsed (10eLevelName)
- RemoveBigBuildings (10eLevelName)
- RemoveAllUnusedModels (void)
- RemoveUnusedModelsInLoadedList (void)
- RemoveUnusedBigBuildings (10eLevelName)
- RemoveCurrentZonesModels (void)
- RequestIslands (10eLevelName)
- RemoveModel (i)
- RequestSpecialChar (iPCci)
- RetryLoadFile (i)
- RequestSubway (void)
- RequestModelStream (i)
- RemoveLeastUsedModel (void)
- RemoveLoadedVehicle (void)
- SetModelIsDeletable (i)
- SetMissionDoesntRequireSpecialChar (i)
- SetMissionDoesntRequireModel (i)
- Shutdown (void)
- ProcessEntitiesInSectorList (R8CPtrListffffff)
- ProcessEntitiesInSectorList (R8CPtrList)
- ProcessLoadingChannel (i)
Variables list
Functions list
- FindClosestCarSectorList (R8CPtrListP4CPedffffPfPP8CVehicle)
- GetPos (void)
- BlowUpRCBuggy (void)
- CancelPlayerEnteringCars (P8CVehicle)
- Clear (void)
- ArrestPlayer (void)
- AwardMoneyForExplosion (P8CVehicle)
- LoadPlayerInfo (PUcUi)
- MakePlayerSafe (b)
- KillPlayer (void)
- IsPlayerInRemoteMode (void)
- IsRestartingAfterArrest (void)
- IsRestartingAfterDeath (void)
- SavePlayerInfo (PUcPUi)
- PlayerFailedCriticalMission (void)
- Process (void)
class
CCam (0 variables, 49 functions)
Variables list
Functions list
- FixCamWhenObscuredByVehicle (RC7CVector)
- FixCamIfObscured (RC7CVectorff)
- GetVectorsReadyForRW (void)
- GetPedBetaAngleForClearView (RC7CVectorffbbbbb)
- DoAverageOnVector (RC7CVector)
- Cam_On_A_String_Unobscured (RC7CVectorf)
- ClipIfPedInFrontOfPlayer (void)
- AvoidWallsTopDownPed (RC7CVectorRC7CVectorPfPff)
- LookBehind (void)
- LookLeft (void)
- LookRight (void)
- Init (void)
- WorkOutCamHeightWeeCar (RC7CVectorf)
- WorkOutCamHeight (RC7CVectorff)
- RotCamIfInFrontCar (RC7CVectorf)
- Process_TopDown (RC7CVectorfff)
- Process_TopDownPed (RC7CVectorfff)
- Process_Cam_On_Train_Roof (RC7CVectorfff)
- Process_Cam_Running_Side_Train (RC7CVectorfff)
- Process_Blood_On_The_Tracks (RC7CVectorfff)
- Process_Im_The_Passenger_Woo_Woo (RC7CVectorfff)
- Process_BehindBoat (RC7CVectorfff)
- Process_BehindCar (RC7CVectorfff)
- Process_Bill (RC7CVectorfff)
- Process_Fight_Cam (RC7CVectorfff)
- Process_FollowPed (RC7CVectorfff)
- Process_ReactionCam (RC7CVectorfff)
- Process_Chris_With_Binding_PlusRotation (RC7CVectorfff)
- Process_FollowPed_WithBinding (RC7CVectorfff)
- Process_Cam_On_A_String (RC7CVectorfff)
- Process_Aiming (RC7CVectorfff)
- Process_Sniper (RC7CVectorfff)
- Process_Rocket (RC7CVectorfff)
- Process_M16_1stPerson (RC7CVectorfff)
- Process_Debug (RC7CVectorfff)
- Process_Syphon (RC7CVectorfff)
- Process_Syphon_Crim_In_Front (RC7CVectorfff)
- Process_CheesyZoom (RC7CVectorfff)
- Process_WheelCam (RC7CVectorfff)
- Process_1stPerson (RC7CVectorfff)
- Process_FlyBy (RC7CVectorfff)
- Process_Look_At_Cars (void)
- Process_CushyPillows_Arse (void)
- ProcessPedsDeadBaby (void)
- PrintMode (void)
- ProcessSpecialHeightRoutines (void)
- Process (void)
- ProcessArrestCamTwo (void)
- ProcessArrestCamOne (void)
Variables list
Functions list
- FindFree (void)
- AddEntityToList (iUc)
- RemoveEntityFromList (iUc)
- Process (void)
class
CCarCtrl (16 variables, 46 functions)
Variables list
- CarDensityMultiplier
- CarArrays
- CountDownToCarsAtStart
- NextCarOfRating
- NumRandomCars
- NumParkedCars
- NumFireTrucksOnDuty
- NumAmbulancesOnDuty
- NumMissionCars
- NumLawEnforcerCars
- NumPermanentVehicles
- LastTimeLawEnforcerCreated
- LastTimeFireTruckCreated
- LastTimeAmbulanceCreated
- TotalNumOfCarsOfRating
- bCarsGeneratedAroundCamera
Functions list
- FindPathDirection (iii)
- FindMaximumSpeedForThisCarInTraffic (P11CAutomobile)
- FindAngleToWeaveThroughTraffic (P11CAutomobileP9CPhysicalff)
- FindLinksToGoWithTheseNodes (P8CVehicle)
- GenerateRandomCars (void)
- GenerateOneRandomCar (void)
- GenerateEmergencyServicesCar (void)
- GenerateOneEmergencyServicesCar (Ui7CVector)
- DragCarToPoint (P8CVehicleP7CVector)
- ChooseCarModel (i)
- ChooseModel (P9CZoneInfoP7CVectorPi)
- ChoosePoliceCarModel (void)
- ClearInterestingVehicleList (void)
- AddToCarArray (ii)
- MapCouldMoveInThisArea (ff)
- JoinCarWithRoadSystem (P8CVehicle)
- JoinCarWithRoadSystemGotoCoors (P8CVehicle7CVectorb)
- IsThisVehicleInteresting (P8CVehicle)
- Init (void)
- WeaveThroughCarsSectorList (R8CPtrListP11CAutomobileP9CPhysicalffffPfPf)
- WeaveThroughPedsSectorList (R8CPtrListP11CAutomobileP9CPhysicalffffPfPf)
- WeaveThroughObjectsSectorList (R8CPtrListP11CAutomobileffffPfPf)
- UpdateCarOnRails (P11CAutomobile)
- UpdateCarCount (P8CVehicleUc)
- TestCollisionBetween2MovingRects (P8CVehicleP8CVehicleffP7CVectorP7CVectorUc)
- SteerAICarWithPhysics (P11CAutomobile)
- SteerAIBoatWithPhysics (P5CBoat)
- SteerAICarWithPhysics_OnlyMission (P11CAutomobilePfPfPfPb)
- SteerAICarWithPhysicsFollowPath (P11CAutomobilePfPfPfPb)
- SteerAICarWithPhysicsHeadingForTarget (P11CAutomobileP9CPhysicalffPfPfPfPb)
- SteerAICarWithPhysicsTryingToBlockTarget_Stop (P11CAutomobileffffPfPfPfPb)
- SteerAIBoatWithPhysicsHeadingForTarget (P5CBoatffPfPfPf)
- ReInit (void)
- RemoveDistantCars (void)
- RemoveFromInterestingVehicleList (P8CVehicle)
- RegisterVehicleOfInterest (P8CVehicle)
- SwitchVehicleToRealPhysics (P8CVehicle)
- ScanForPedDanger (P11CAutomobile)
- SlowCarOnRailsDownForTrafficAndLights (P11CAutomobile)
- SlowCarDownForPedsSectorList (R8CPtrListP11CAutomobileffffPff)
- SlowCarDownForCarsSectorList (R8CPtrListP11CAutomobileffffPff)
- SlowCarDownForOtherCar (P7CEntityP11CAutomobilePff)
- PickNextNodeRandomly (P11CAutomobile)
- PickNextNodeToFollowPath (P11CAutomobile)
- PickNextNodeToChaseCar (P11CAutomobileffP8CVehicle)
- PossiblyRemoveVehicle (P8CVehicle)
Variables list
- RegenerationFront
- RegenerationPoint_b
- RegenerationPoint_a
- PedDensityMultiplier
- bZoneChangeHasHappened
- m_AllRandomPedsThisType
- m_CountDownToPedsAtStart
- ms_bGivePedsWeapons
- ms_pPedGroups
- ms_nTotalMissionPeds
- ms_nTotalPeds
- ms_nTotalGangPeds
- ms_nTotalCivPeds
- ms_nNumDummy
- ms_nNumGang9
- ms_nNumGang8
- ms_nNumGang7
- ms_nNumGang6
- ms_nNumGang5
- ms_nNumGang4
- ms_nNumGang3
- ms_nNumGang2
- ms_nNumGang1
- ms_nNumEmergency
- ms_nNumCop
- ms_nNumCivFemale
- ms_nNumCivMale
Functions list
- FindClosestZoneForCoors (P7CVectorPi10eLevelName10eLevelName)
- FindCollisionZoneForCoors (P7CVectorPiP10eLevelName)
- DealWithZoneChange (10eLevelName10eLevelNameb)
- ChooseCivilianOccupation (i)
- ConvertToDummyObject (P7CObject)
- ConvertAllObjectsToDummyObjects (void)
- ConvertToRealObject (P12CDummyObject)
- AddPedInCar (P8CVehicle)
- AddToPopulation (ffff)
- AddPed (8ePedTypeUiRC7CVector)
- LoadPedGroups (void)
- ManagePopulation (void)
- MoveCarsAndPedsOutOfAbandonedZones (void)
- IsPointInSafeZone (P7CVector)
- Initialise (void)
- Update (void)
- UpdatePedCount (8ePedTypeUc)
- TestSafeForRealObject (P12CDummyObject)
- RemovePed (P4CPed)
Variables list
Functions list
- FindWeaponLockOnTarget (void)
- FindNextWeaponLockOnTarget (P7CEntityb)
- GetPlayerInfoForThisPlayerPed (void)
- DeactivatePlayerPed (i)
- EvaluateTarget (P7CEntityPP7CEntityPfffb)
- EvaluateNeighbouringTarget (P7CEntityPP7CEntityPfffb)
- DoStuffToGoOnFire (void)
- ClearWeaponTarget (void)
- ClearAdrenaline (void)
- AnnoyPlayerPed (b)
- MakeObjectTargettable (i)
- MakeChangesForNewWeapon (Sc)
- KeepAreaAroundPlayerClear (void)
- ReactivatePlayerPed (i)
- ReApplyMoveAnims (void)
- SetInitialState (void)
- SetWantedLevel (i)
- SetWantedLevelNoDrop (i)
- SetupPlayerPed (i)
- SetRealMoveAnim (void)
- SetMoveAnim (void)
- PlayerControlZelda (P4CPad)
- PlayerControlFighter (P4CPad)
- ProcessPlayerWeapon (P4CPad)
- ProcessWeaponSwitch (P4CPad)
- ProcessControl (void)
Variables list
Functions list
- FiremanAI (void)
- MedicAI (void)
- ProcessControl (void)
Variables list
Functions list
- FindExactWord (PcPcii)
- GetHandlingId (PCc)
- ConvertDataToGameUnits (P13tHandlingData)
- LoadHandlingData (void)
- Initialise (void)
Variables list
Functions list
- FillInBlockData (P13HeapBlockDescP13HeapBlockDescUi)
- Free (Pv)
- GetMemoryUsed (i)
- Malloc (Ui)
- MoveMemory (Pv)
- Init (Ui)
- TidyHeap (void)
- RegisterMemPointer (Pv)
- Realloc (PvUi)
- PopMemId (void)
- PushMemId (i)
class
CSprite (4 variables, 15 functions)
Variables list
- m_bFlushSpriteBufferSwitchZTest
- m_fRecipNearClipPlane
- m_f2DFarScreenZ
- m_f2DNearScreenZ
Functions list
- FlushSpriteBuffer (void)
- CalcScreenCoors (RC5RwV3dP5RwV3dPfPfb)
- CalcHorizonCoors (void)
- InitSpriteBuffer (void)
- InitSpriteBuffer2D (void)
- RenderOneXLUSprite (fffffUcUcUcsfUc)
- RenderBufferedOneXLUSprite (fffffUcUcUcsfUc)
- RenderOneXLUSprite_Rotate_Aspect (fffffUcUcUcsffUc)
- RenderBufferedOneXLUSprite_Rotate_Dimension (fffffUcUcUcsffUc)
- RenderBufferedOneXLUSprite2D (ffffRC6RwRGBAsUc)
- RenderBufferedOneXLUSprite2D_Rotate_Dimension (ffffRC6RwRGBAsfUc)
- RenderBufferedOneXLUSprite_Rotate_Aspect (fffffUcUcUcsffUc)
- RenderBufferedOneXLUSprite_Rotate_2Colours (fffffUcUcUcUcUcUcffffUc)
- Set6Vertices2D (P13RwSky2DVertexRC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- Set6Vertices2D (P13RwSky2DVertexffffffffRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
class
CVehicle (5 variables, 43 functions)
Variables list
- bAllDodosCheat
- bCheat5
- bCheat4
- bCheat3
- bWheelsOnlyCheat
Functions list
- FlagToDestroyWhenNextProcessed (void)
- GetComponentWorldPosition (iR7CVector)
- ExtinguishCarFire (void)
- DoFixedMachineGuns (void)
- BlowUpCar (P7CEntity)
- CanBeDeleted (void)
- CarHasRoof (void)
- CanPedOpenLocks (PC4CPed)
- CanPedEnterCar (void)
- CanPedExitCar (void)
- ChangeLawEnforcerState (Uc)
- AddPassenger (P4CPedUc)
- AddPassenger (P4CPed)
- OpenDoor (i6eDoorsf)
- IsSphereTouchingVehicle (ffff)
- IsUpsideDown (void)
- IsComponentPresent (i)
- IsDoorReady (6eDoors)
- IsDoorFullyOpen (6eDoors)
- IsDoorClosed (6eDoors)
- IsDoorMissing (6eDoors)
- IsVehicleNormal (void)
- IsLawEnforcementVehicle (void)
- IsOnItsSide (void)
- InflictDamage (P7CEntity11eWeaponTypef)
- UsesSiren (Ui)
- RemovePassenger (P4CPed)
- RemoveLighting (b)
- RemoveRefsToVehicle (P7CEntity)
- RemoveDriver (void)
- SetUpDriver (void)
- SetupPassenger (i)
- SetupLighting (void)
- SetComponentRotation (i7CVector)
- SetModelIndex (Ui)
- SetDriver (P4CPed)
- ShufflePassengersToMakeSpace (void)
- ProcessControlInputs (Uc)
- ProcessOpenDoor (UiUif)
- ProcessDelayedExplosion (void)
- ProcessWheel (R7CVectorR7CVectorR7CVectorR7CVectorifffcPfP11tWheelState)
- ProcessCarAlarm (void)
- ProcessWheelRotation (11tWheelStateRC7CVectorRC7CVectorf)
class
CEntity (0 variables, 35 functions)
Variables list
Functions list
- FlagToDestroyWhenNextProcessed (void)
- GetIsOnScreenComplex (void)
- GetIsOnScreen (void)
- GetDistanceFromCentreOfMassToBaseOfModel (void)
- GetBoundCentre (void)
- GetIsTouching (RC9CVuVectorf)
- GetBoundCentre (R9CVuVector)
- GetBoundRadius (void)
- GetBoundRect (void)
- DetachFromRwObject (void)
- DeleteRwObject (void)
- CreateRwObject (void)
- AttachToRwObject (P8RwObject)
- AddSteamsFromGround (P7CVector)
- Add (void)
- ModifyMatrixForTreeInWind (void)
- ModifyMatrixForBannerInWind (void)
- IsVisible (void)
- UpdateRwFrame (void)
- Teleport (7CVector)
- RegisterReference (PP7CEntity)
- Render (void)
- RemoveLighting (b)
- Remove (void)
- ResolveReferences (void)
- SetModelIndex (Ui)
- SetModelIndexNoCreate (Ui)
- SetupLighting (void)
- SetupBigBuilding (void)
- PruneReferences (void)
- PreRender (void)
- ProcessControl (void)
- ProcessCollision (void)
- ProcessShift (void)
- ProcessLightsForEntity (void)
class
CEntryInfoList (0 variables, 1 functions)
Variables list
Functions list
class
CPtrList (0 variables, 1 functions)
Variables list
Functions list
class
CPool (0 variables, 61 functions)
Variables list
Functions list
- Flush (v<8CPtrNode,8CPtrNode>)
- Flush (v<14CEntryInfoNode,14CEntryInfoNode>)
- Flush (v<4CPed,10CPlayerPed>)
- Flush (v<8CVehicle,11CAutomobile>)
- Flush (v<9CBuilding,9CBuilding>)
- Flush (v<10CTreadable,10CTreadable>)
- Flush (v<7CObject,13CCutsceneHead>)
- Flush (v<6CDummy,9CDummyPed>)
- Flush (v<18cAudioScriptObject,18cAudioScriptObject>)
- GetNoOfUsedSpaces (v<6CDummy,9CDummyPed>)
- GetNoOfUsedSpaces (v<7CObject,13CCutsceneHead>)
- GetNoOfUsedSpaces (v<10CTreadable,10CTreadable>)
- GetNoOfUsedSpaces (v<9CBuilding,9CBuilding>)
- GetNoOfUsedSpaces (v<14CEntryInfoNode,14CEntryInfoNode>)
- GetNoOfUsedSpaces (v<8CPtrNode,8CPtrNode>)
- GetNoOfUsedSpaces (v<18cAudioScriptObject,18cAudioScriptObject>)
- GetNoOfUsedSpaces (v<8CVehicle,11CAutomobile>)
- GetNoOfUsedSpaces (v<4CPed,10CPlayerPed>)
- GetIndex (P8CVehicle<8CVehicle,11CAutomobile>)
- GetAt (i<8CVehicle,11CAutomobile>)
- GetJustIndex_NoFreeAssert (P7CObject<7CObject,13CCutsceneHead>)
- GetJustIndex_NoFreeAssert (P9CBuilding<9CBuilding,9CBuilding>)
- GetJustIndex_NoFreeAssert (P6CDummy<6CDummy,9CDummyPed>)
- GetJustIndex_NoFreeAssert (P10CTreadable<10CTreadable,10CTreadable>)
- GetIndex (P7CObject<7CObject,13CCutsceneHead>)
- GetIndex (P4CPed<4CPed,10CPlayerPed>)
- GetAt (i<7CObject,13CCutsceneHead>)
- GetAt (i<4CPed,10CPlayerPed>)
- GetIndex (P18cAudioScriptObject<18cAudioScriptObject,18cAudioScriptObject>)
- GetAt (i<18cAudioScriptObject,18cAudioScriptObject>)
- GetJustIndex (P6TxdDef<6TxdDef,6TxdDef>)
- GetIndex (P6CDummy<6CDummy,9CDummyPed>)
- GetJustIndex_NoFreeAssert (P8CVehicle<8CVehicle,11CAutomobile>)
- Delete (P6TxdDef<6TxdDef,6TxdDef>)
- Delete (P18cAudioScriptObject<18cAudioScriptObject,18cAudioScriptObject>)
- Delete (P8CPtrNode<8CPtrNode,8CPtrNode>)
- Delete (P14CEntryInfoNode<14CEntryInfoNode,14CEntryInfoNode>)
- Delete (P6CDummy<6CDummy,9CDummyPed>)
- Delete (P10CTreadable<10CTreadable,10CTreadable>)
- Delete (P9CBuilding<9CBuilding,9CBuilding>)
- Delete (P7CObject<7CObject,13CCutsceneHead>)
- Delete (P4CPed<4CPed,10CPlayerPed>)
- Delete (P8CVehicle<8CVehicle,11CAutomobile>)
- New (v<6TxdDef,6TxdDef>)
- New (i<18cAudioScriptObject,18cAudioScriptObject>)
- New (v<18cAudioScriptObject,18cAudioScriptObject>)
- New (v<8CPtrNode,8CPtrNode>)
- New (v<14CEntryInfoNode,14CEntryInfoNode>)
- New (v<6CDummy,9CDummyPed>)
- New (v<10CTreadable,10CTreadable>)
- New (v<9CBuilding,9CBuilding>)
- New (v<7CObject,13CCutsceneHead>)
- New (i<7CObject,13CCutsceneHead>)
- New (v<4CPed,10CPlayerPed>)
- New (i<4CPed,10CPlayerPed>)
- New (v<8CVehicle,11CAutomobile>)
- New (i<8CVehicle,11CAutomobile>)
- SetNotFreeAt (i<18cAudioScriptObject,18cAudioScriptObject>)
- SetNotFreeAt (i<7CObject,13CCutsceneHead>)
- SetNotFreeAt (i<4CPed,10CPlayerPed>)
- SetNotFreeAt (i<8CVehicle,11CAutomobile>)
class
CWeather (23 variables, 9 functions)
Variables list
- Foggyness
- ForcedWeatherType
- CloudCoverage
- NewWeatherType
- OldWeatherType
- LightningFlash
- LightningDuration
- LightningStart
- LightningBurst
- InterpolationValue
- WetRoads
- WeatherTypeInList
- WhenToPlayLightningSound
- Wind
- Rainbow
- Rain
- Stored_StateStored
- Stored_Rain
- Stored_InterpolationValue
- Stored_NewWeatherType
- Stored_OldWeatherType
- SoundHandle
- bScriptsForceRain
Functions list
- ForceWeatherNow (s)
- ForceWeather (s)
- AddRain (void)
- Init (void)
- Update (void)
- StoreWeatherState (void)
- ReleaseWeather (void)
- RenderRainStreaks (void)
- RestoreWeatherState (void)
class
CPad (3 variables, 55 functions)
Variables list
- bDisplayNoControllerMessage
- bObsoleteControllerMessage
- bOldDisplayNoControllerMessage
Functions list
- ForceCameraBehindPlayer (void)
- GetPad (i)
- GetExitVehicle (void)
- GetWeapon (void)
- GetLookRight (void)
- GetLookLeft (void)
- GetLookBehindForPed (void)
- GetLookBehindForCar (void)
- GetPedWalkUpDown (void)
- GetPedWalkLeftRight (void)
- GetTarget (void)
- GetBrake (void)
- GetAccelerate (void)
- GetHorn (void)
- GetSteeringUpDown (void)
- GetCarGunUpDown (void)
- GetCarGunLeftRight (void)
- GetSteeringLeftRight (void)
- GetHandBrake (void)
- GetCarGunFired (void)
- GetSprint (void)
- ExitVehicleJustDown (void)
- DoCheats (void)
- DoCheats (s)
- CycleCameraModeDownJustDown (void)
- CycleCameraModeUpJustDown (void)
- CycleWeaponLeftJustDown (void)
- CycleWeaponRightJustDown (void)
- CarGunJustDown (void)
- ChangeStationJustDown (void)
- Clear (void)
- AddToCheatString (c)
- LookAroundUpDown (void)
- LookAroundLeftRight (void)
- JumpJustDown (void)
- HornJustDown (void)
- Initialise (void)
- WeaponJustDown (void)
- UpdatePads (void)
- Update (s)
- TargetJustDown (void)
- StopPadsShaking (void)
- StopShaking (s)
- StartShake (sUc)
- StartShake_Distance (sUcfff)
- StartShake_Train (ff)
- ResetCheats (void)
- ResetAverageWeapon (void)
- ShiftTargetRightJustDown (void)
- ShiftTargetLeftJustDown (void)
- SniperZoomIn (void)
- SniperZoomOut (void)
- SniperModeLookUpDown (void)
- SniperModeLookLeftRight (void)
- PrintErrorMessage (void)
Variables list
Functions list
- ForAllFrames (PFP18AnimBlendFrameDataPv_vPv)
- SetNumberOfFrames (i)
class
CGangs (1 variables, 7 functions)
Variables list
Functions list
- GetGangPedModelOverride (s)
- LoadAllGangData (PUcUi)
- Initialise (void)
- SaveAllGangData (PUcPUi)
- SetGangPedModelOverride (sSc)
- SetGangWeapons (sii)
- SetGangVehicleModel (si)
class
CDarkel (17 variables, 12 functions)
Variables list
- AmmoInterruptedWeapon
- ModelToKill4
- ModelToKill3
- ModelToKill2
- ModelToKill
- KillsNeeded
- InterruptedWeapon
- WeaponType
- TimeOfFrenzyStart
- TimeLimit
- Status
- RegisteredKills
- PreviousTime
- bNeedHeadShot
- bProperKillFrenzy
- bStandardSoundAndMessages
- pStartMessage
Functions list
- FrenzyOnGoing (void)
- DrawMessages (void)
- Init (void)
- Update (void)
- StartFrenzy (11eWeaponTypeiUsiPUsiiibb)
- RegisterKillByPlayer (P4CPed11eWeaponTypeb)
- RegisterCarBlownUpByPlayer (P8CVehicle)
- ResetModelsKilledByPlayer (void)
- ResetOnPlayerDeath (void)
- ReadStatus (void)
- RegisterKillNotByPlayer (P4CPed11eWeaponType)
- QueryModelsKilledByPlayer (i)
Variables list
- WavesCalculatedThisFrame
- aWaterFineBlockList
- aWaterBlockList
- apGeomArray
- ms_pWavyAtomic
- ms_aWaterRects
- ms_aWaterZs
- ms_nNoOfWaterLevels
- nGeomUsed
Functions list
- FreeBoatWakeArray (void)
- GetWaterLevel (fffPfb)
- GetWaterLevelNoWaves (fffPf)
- CreateWavyAtomic (void)
- CalcDistanceToWater (ff)
- AllocateBoatWakeArray (void)
- Initialise (Pc)
- RenderWater (void)
- RenderOneFlatSmallWaterPoly (fffRC6RwRGBA)
- RenderOneFlatHugeWaterPoly (fffRC6RwRGBA)
- RenderOneFlatExtraHugeWaterPoly (fffRC6RwRGBA)
- RenderOneWavySector (fffRC6RwRGBA)
Variables list
- m_alphaEntityList
- m_alphaList
- ms_cullCompsDist
- ms_pedFadeDist
- ms_pedLod1Dist
- ms_pedLod0Dist
- ms_bigVehicleLod1Dist
- ms_bigVehicleLod0Dist
- ms_vehicleFadeDist
- ms_vehicleLod1Dist
- ms_vehicleLod0Dist
- ms_pCameraPosn
- ms_pCamera
- ms_clumpPluginOffset
- ms_framePluginOffset
- ms_atomicPluginOffset
Functions list
- FrameCopyConstructor (PvPCvii)
- FrameDestructor (Pvii)
- FrameConstructor (Pvii)
- GetClumpAlpha (P7RpClump)
- GetAtomicModelInfo (P8RpAtomic)
- GetFrameHierarchyId (P7RwFrame)
- GetAtomicId (P8RpAtomic)
- GetDotProductWithCameraVector (P8RwMatrixP8RwMatrixUi)
- DefaultVisibilityCB (P7RpClump)
- ClearAtomicFlag (P8RpAtomici)
- ClumpCopyConstructor (PvPCvii)
- ClumpDestructor (Pvii)
- ClumpConstructor (Pvii)
- AtomicCopyConstructor (PvPCvii)
- AtomicDestructor (Pvii)
- AtomicConstructor (Pvii)
- MloVisibilityCB (P7RpClump)
- InitAlphaAtomicList (void)
- InsertEntityIntoSortedList (P7CEntityf)
- InitAlphaEntityList (void)
- VehicleVisibilityCB (P7RpClump)
- VehicleVisibilityCB_BigVehicle (P7RpClump)
- RenderFadingEntities (void)
- RenderAlphaAtomics (void)
- RenderPedLowDetailCB (P8RpAtomic)
- RenderPedHiDetailCB (P8RpAtomic)
- RenderWheelAtomicCB (P8RpAtomic)
- RenderVehicleReallyLowDetailCB (P8RpAtomic)
- RenderVehicleHiDetailAlphaCB (P8RpAtomic)
- RenderVehicleHiDetailCB (P8RpAtomic)
- RenderVehicleHiDetailCB_Boat (P8RpAtomic)
- RenderVehicleLowDetailCB_BigVehicle (P8RpAtomic)
- RenderVehicleLowDetailAlphaCB_BigVehicle (P8RpAtomic)
- RenderVehicleHiDetailCB_BigVehicle (P8RpAtomic)
- RenderVehicleHiDetailAlphaCB_BigVehicle (P8RpAtomic)
- RenderVehicleReallyLowDetailCB_BigVehicle (P8RpAtomic)
- RenderTrainHiDetailCB (P8RpAtomic)
- RenderTrainHiDetailAlphaCB (P8RpAtomic)
- RenderObjNormalAtomic (P8RpAtomic)
- RenderFadingAtomic (P8RpAtomicf)
- SetClumpAlpha (P7RpClumpi)
- SetAtomicRenderCallback (P8RpAtomicPFP8RpAtomic_P8RpAtomic)
- SetClumpModelInfo (P7RpClumpP15CClumpModelInfo)
- SetAtomicModelInfo (P8RpAtomicP16CSimpleModelInfo)
- SetRenderWareCamera (P8RwCamera)
- SetFrameHierarchyId (P7RwFramei)
- SetAtomicFlag (P8RpAtomici)
- PluginAttach (void)
class
CText (0 variables, 5 functions)
Variables list
Functions list
- Get (PCc)
- GetUpperCase (Us)
- Load (void)
- UpperCase (PUs)
- Unload (void)
Variables list
Functions list
- GetWeaponInfo (11eWeaponType)
- LoadWeaponData (void)
- Initialise (void)
- Shutdown (void)
class
CGeneral (0 variables, 9 functions)
Variables list
Functions list
- GetATanOfXY (ff)
- GetRadianAngleBetweenPoints (ffff)
- GetAngleBetweenPoints (ffff)
- GetNodeHeadingFromVector (ff)
- GetRandomNumber (void)
- LimitRadianAngle (f)
- LimitAngle (f)
- faststricmp (PCcPCc)
- faststrcmp (PCcPCc)
Variables list
Functions list
- GetLargestLodDistance (void)
- GetAtomicFromDistance (f)
- GetLodDistance (i)
- GetRwObject (void)
- DeleteRwObject (void)
- CreateInstance (P8RwMatrix)
- CreateInstance (void)
- IncreaseAlpha (void)
- Init (void)
- SetupBigBuilding (void)
- SetLodDistances (Pf)
- SetAtomic (iP8RpAtomic)
class
CClock (9 variables, 7 functions)
Variables list
- bClockHasBeenStored
- ms_nGameClockMinutes
- ms_nGameClockHours
- ms_nGameClockSeconds
- ms_nLastClockTick
- ms_nMillisecondsPerGameMinute
- ms_Stored_nGameClockSeconds
- ms_Stored_nGameClockMinutes
- ms_Stored_nGameClockHours
Functions list
- GetIsTimeInRange (UcUc)
- GetGameClockMinutesUntil (UcUc)
- Initialise (Ui)
- Update (void)
- StoreClock (void)
- RestoreClock (void)
- SetGameClock (UcUc)
Variables list
- NumRoadBlocks
- InOrOut
- RoadBlockObject
Functions list
- GenerateRoadBlockCopsForCar (P8CVehicleis)
- GenerateRoadBlocks (void)
- Init (void)
Variables list
- GenerateEvenIfPlayerIsCloseCounter
- CurrentActiveCount
- CarGeneratorArray
- NumOfCarGenerators
- ProcessCounter
Functions list
- CreateCarGenerator (ffffissUcUcUcUsUs)
- LoadAllCarGenerators (PUcUi)
- Init (void)
- SaveAllCarGenerators (PUcPUi)
- Process (void)
Variables list
Functions list
- GetEngineStatus (void)
- GetDoorStatus (i)
- GetWheelStatus (i)
- GetLightStatus (7eLights)
- GetPanelStatus (i)
- FuckCarCompletely (void)
- GetComponentGroup (10tComponentP15tComponentGroupPUc)
- ApplyDamage (10tComponentff)
- ResetDamageStatus (void)
- SetEngineStatus (Ui)
- SetDoorStatus (iUi)
class
CPools (9 variables, 15 functions)
Variables list
- ms_pVehiclePool
- ms_pPedPool
- ms_pObjectPool
- ms_pDummyPool
- ms_pBuildingPool
- ms_pTreadablePool
- ms_pAudioScriptObjectPool
- ms_pEntryInfoNodePool
- ms_pPtrNodePool
Functions list
- GetPed (i)
- GetObject (i)
- GetVehicle (i)
- GetObjectRef (P7CObject)
- GetVehicleRef (P8CVehicle)
- GetPedRef (P4CPed)
- CheckPoolsEmpty (void)
- LoadObjectPool (PUcUi)
- LoadVehiclePool (PUcUi)
- LoadPedPool (PUcUi)
- Initialise (void)
- SaveObjectPool (PUcPUi)
- SaveVehiclePool (PUcPUi)
- SavePedPool (PUcPUi)
- ShutDown (void)
Variables list
Functions list
- Get (P8RwMatrix)
- GetLengthSquared (void)
- Copy (RC11CQuaternion)
- Invert (void)
- Scale (f)
- Slerp (RC11CQuaternionRC11CQuaternionfff)
Variables list
Functions list
- GetNode (i)
- Init (P7RpClumpP19CAnimBlendHierarchy)
- UpdateTime (ff)
- UpdateBlend (f)
- Start (f)
- SyncAnimation (P21CAnimBlendAssociation)
- SetFinishCallback (PFP21CAnimBlendAssociationPv_vPv)
- SetCurrentTime (f)
- SetDeleteCallback (PFP21CAnimBlendAssociationPv_vPv)
class
CZone (0 variables, 1 functions)
Variables list
Functions list
Variables list
Functions list
- GetBoundRect (void)
- GetHasCollidedWith (P7CEntity)
- CheckCollision (void)
- ApplyTurnSpeed (void)
- ApplyMoveSpeed (void)
- ApplyMoveForce (fff)
- ApplySpringDampening (fR7CVectorR7CVectorR7CVector)
- ApplySpringCollision (fR7CVectorR7CVectorff)
- ApplyTurnForce (ffffff)
- ApplyFriction (fR9CColPoint)
- ApplyCollisionAlt (P7CEntityR9CColPointRfR7CVectorR7CVector)
- ApplyFriction (P9CPhysicalfR9CColPoint)
- ApplyCollision (P9CPhysicalR9CColPointRfRf)
- AddToMovingList (void)
- Add (void)
- AddCollisionRecord (P7CEntity)
- RemoveAndAdd (void)
- Remove (void)
- RemoveFromMovingList (void)
- RemoveRefsToEntity (P7CEntity)
- PlacePhysicalRelativeToOtherPhysical (P9CPhysicalP9CPhysical7CVector)
- ProcessCollision (void)
- ProcessShift (void)
- ProcessEntityCollision (P7CEntityP9CColPoint)
- ProcessControl (void)
- ProcessCollisionSectorList (P8CPtrList)
- ProcessShiftSectorList (P8CPtrList)
- ProcessCollisionSectorList_SimpleCar (P7CSector)
Variables list
- ms_modelInfoPtrs
- ms_2dEffectStore
- ms_mloInstanceStore
- ms_xtraCompsModelStore
- ms_pedModelStore
- ms_vehicleModelStore
- ms_clumpModelStore
- ms_timeModelStore
- ms_mloModelStore
- ms_simpleModelStore
Functions list
- GetModelInfo (PCcPi)
- GetMloInstanceStore (void)
- Get2dEffectStore (void)
- ConstructMloClumps (void)
- AddPedModel (i)
- AddVehicleModel (i)
- AddClumpModel (i)
- AddTimeModel (i)
- AddSimpleModel (i)
- AddMloModel (i)
- IsBoatModel (i)
- Initialise (void)
- RemoveColModelsFromOtherLevels (10eLevelName)
- ShutDown (void)
Variables list
Functions list
- GetRadioInCar (void)
- GetNextCarTuning (void)
- DisplayRadioStationName (void)
- ChangeMusicMode (Uc)
- ChangeRadioChannel (void)
- ComputeAmbienceVol (UcRUc)
- Initialise (void)
- Terminate (void)
- StopFrontEndTrack (void)
- StopCutSceneMusic (void)
- ResetTimers (Ui)
- ResetMusicAfterReload (void)
- SetRadioInCar (Ui)
- Service (void)
- SetRadioChannelByScript (Uci)
- ServiceFrontEndMode (void)
- ServiceGameMode (void)
- ServiceAmbience (void)
- ServiceAnnouncement (void)
- PlayPreloadedCutSceneMusic (void)
- PlayFrontEndTrack (UcUc)
- PlayAnnouncement (Uc)
- PlayerInCar (void)
- PreloadCutSceneMusic (Uc)
class
cDMAudio (0 variables, 37 functions)
Variables list
Functions list
- GetRadioInCar (void)
- GetMissionAudioLoadingStatus (void)
- DestroyEntity (i)
- DestroyAllGameCreatedEntities (void)
- DestroyLoopingScriptObject (i)
- CreateLoopingScriptObject (P18cAudioScriptObject)
- CreateOneShotScriptObject (P18cAudioScriptObject)
- CreateEntity (10eAudioTypePv)
- ChangeMusicMode (Uc)
- ClearMissionAudio (void)
- IsMissionAudioSampleFinished (void)
- Initialise (void)
- Terminate (void)
- StopFrontEndTrack (void)
- StopCutSceneMusic (void)
- ResetTimers (Ui)
- ReportCrime (10eCrimeTypeRC7CVector)
- ReportCollision (P7CEntityP7CEntityUcUcff)
- Service (void)
- SetEffectsFadeVol (Uc)
- SetRadioInCar (Ui)
- SetMonoMode (Uc)
- SetMusicFadeVol (Uc)
- SetRadioChannel (Uci)
- SetMissionAudioLocation (fff)
- SetEntityStatus (iUc)
- SetEffectsMasterVolume (Uc)
- SetMusicMasterVolume (Uc)
- PlayFrontEndSound (UsUi)
- PlayOneShot (iUsf)
- PlayFrontEndTrack (UcUc)
- PlayPreloadedCutSceneMusic (void)
- PlayLoadedMissionAudio (void)
- PlaySuspectLastSeen (fff)
- PlayRadioAnnouncement (Uc)
- PreloadCutSceneMusic (Uc)
- PreloadMissionAudio (Pc)
class
CMatrix (0 variables, 22 functions)
Variables list
Functions list
- GetTranslate (void)
- GetUp (void)
- GetRight (void)
- Detach (void)
- Attach (P8RwMatrixb)
- AttachRW (P8RwMatrixb)
- Update (void)
- UpdateRW (void)
- Reorthogonalise (void)
- ResetOrientation (void)
- RotateZ (f)
- Rotate (fff)
- RotateX (f)
- SetRotateZOnly (f)
- SetRotate (fff)
- SetRotateZ (f)
- SetTranslate (fff)
- SetRotateX (f)
- SetRotateY (f)
- SetUnity (void)
- SetRotateXOnly (f)
- SetScale (f)
class
CPedIK (5 variables, 10 functions)
Variables list
- ms_lowerArmInfo
- ms_upperArmInfo
- ms_torsoInfo
- ms_headRestoreInfo
- ms_headInfo
Functions list
- GetComponentPosition (R5RwV3dUi)
- GetWorldMatrix (P7RwFrameP8RwMatrix)
- LookInDirection (ff)
- LookAtPosition (RC7CVector)
- MoveLimb (R15LimbOrientationffR16LimbMovementInfo)
- RestoreLookAt (void)
- RestoreGunPosn (void)
- PointGunInDirection (ff)
- PointGunAtPosition (RC7CVector)
- PointGunInDirectionUsingArm (ff)
class
CTimer (14 variables, 7 functions)
Variables list
- m_snTimeInMilliseconds
- m_CodePause
- m_UserPause
- m_FrameCounter
- m_snPreviousTimeInMilliseconds
- m_snTimeInMillisecondsPauseMode
- m_AnimationFrames
- m_otherCount
- m_snTimeInMillisecondsNonClipped
- m_snFrameTimeInScanLines
- m_snFrameTimeInCycles
- ms_fTimeStep
- ms_fTimeScale
- ms_fTimeStepNonClipped
Functions list
- GetIsSlowMotionActive (void)
- EndUserPause (void)
- Initialise (void)
- Update (void)
- Stop (void)
- StartUserPause (void)
- Shutdown (void)
Variables list
Functions list
- GetChannelUsedFlag (Ui)
- GetSampleBaseFrequency (Ui)
- GetSampleLength (Ui)
- GetStreamedFilePosition (void)
- GetStreamedFileLength (Uc)
- LoadPedComment (Ui)
- LoadSampleBank (Uc)
- IsPedCommentLoaded (Ui)
- IsSampleBankLoaded (Uc)
- IsStreamPlaying (void)
- InitialiseChannel (UiUiUc)
- Initialise (void)
- UpdateReverb (UcUcUcUcUc)
- Terminate (void)
- UnloadSampleBank (Uc)
- StartStreamedFile (UcUi)
- StartChannel (Ui)
- StartPreloadedStreamedFile (void)
- StopChannel (Ui)
- StopStreamedFile (void)
- SetMonoMode (Uc)
- SetChannelReverbFlag (UiUc)
- SetChannelVolume (UiUi)
- SetChannelPan (UiUi)
- SetChannelFrequency (UiUi)
- SetStreamedVolumeAndPan (UcUcUc)
- Service (void)
- SetMusicFadeVolume (Uc)
- SetEffectsFadeVolume (Uc)
- SetEffectsMasterVolume (Uc)
- SetMusicMasterVolume (Uc)
- PreloadStreamedFile (Uc)
Variables list
Functions list
- GetProjectileInfo (i)
- AddProjectile (P7CEntity11eWeaponType7CVectorf)
- IsProjectileInRange (ffffffb)
- Initialise (void)
- Update (void)
- RemoveAllProjectiles (void)
- RemoveNotAdd (P7CEntity11eWeaponType7CVector)
- Shutdown (void)
Variables list
Functions list
- GetExplosionPosition (Uc)
- GetExplosionType (Uc)
- GetExplosionActiveCounter (Uc)
- AddExplosion (P7CEntityP7CEntity14eExplosionTypeRC7CVectorUi)
- Initialise (void)
- Update (void)
- TestForExplosionInArea (14eExplosionTypeffffff)
- ResetExplosionActiveCounter (Uc)
- RemoveAllExplosionsInArea (7CVectorf)
- Shutdown (void)
class
CRadar (22 variables, 30 functions)
Variables list
- DonSprite
- EightSprite
- ElSprite
- BombSprite
- CatSprite
- CentreSprite
- CopcarSprite
- AsukaSprite
- NorthSprite
- LizSprite
- LuigiSprite
- JoeySprite
- KenjiSprite
- IceSprite
- WeaponSprite
- TonySprite
- SpraySprite
- RaySprite
- SaveSprite
- SalSprite
- m_radarRange
- ms_RadarTrace
Functions list
- GetActualBlipArrayIndex (i)
- GetRadarTraceColour (iUc)
- Draw3dMarkers (void)
- DrawBlips (void)
- DrawMap (void)
- DrawRotatingRadarSprite (P9CSprite2dfffUc)
- DrawRadarSection (ii)
- DrawRadarMask (void)
- DrawRadarMap (void)
- ChangeBlipScale (ii)
- ChangeBlipDisplay (i12eBlipDisplay)
- ChangeBlipBrightness (ii)
- ChangeBlipColour (ii)
- ClearBlip (i)
- ClearBlipForEntity (9eBlipTypei)
- ClipRadarPoly (P9CVector2DPC9CVector2D)
- LoadAllRadarBlips (PUcUi)
- LoadTextures (void)
- Initialise (void)
- TransformRadarPointToRealWorldSpace (R9CVector2DRC9CVector2D)
- TransformRealWorldPointToRadarSpace (R9CVector2DRC9CVector2D)
- StreamRadarSections (RC7CVector)
- StreamRadarSections (ii)
- RemoveRadarSections (void)
- SaveAllRadarBlips (PUcPUi)
- SetBlipSprite (ii)
- SetEntityBlip (9eBlipTypeii12eBlipDisplay)
- SetCoordBlip (9eBlipType7CVectori12eBlipDisplay)
- Shutdown (void)
- ShowRadarMarker (7CVectorif)
class
CPickups (9 variables, 17 functions)
Variables list
- CollectedPickUpIndex
- NumMessages
- StaticCamStartTime
- StaticCamCoors
- aPickUps
- aPickUpsCollected
- aMessages
- bPickUpcamActivated
- pPlayerVehicle
Functions list
- GenerateNewOne (7CVectorUiUcUi)
- GetActualPickupIndex (i)
- GivePlayerGoodiesWithPickUpMI (Us)
- DoPickUpEffects (P7CEntity)
- DoMineEffects (P7CEntity)
- DoMoneyEffects (P7CEntity)
- DoCollectableEffects (P7CEntity)
- Load (PUcUi)
- ModelForWeapon (11eWeaponType)
- IsPickUpPickedUp (i)
- Init (void)
- WeaponForModel (i)
- Update (void)
- RenderPickUpText (void)
- RemovePickUp (i)
- Save (PUcPUi)
- PassTime (Ui)
Variables list
- ms_loaded
- ms_running
- ms_cutsceneProcessing
- ms_pCutsceneObjects
- ms_useLodMultiplier
- ms_pCutsceneDir
- ms_cutsceneLoadStatus
- ms_cutsceneOffset
- ms_numCutsceneObjs
- ms_cutsceneTimer
- ms_animLoaded
- ms_cutsceneAssociations
- ms_cutsceneName
Functions list
- GetCutsceneTimeInMilleseconds (void)
- DeleteCutsceneData (void)
- CreateCutsceneObject (i)
- AddCutsceneHead (P7CObjecti)
- LoadCutsceneData (PCc)
- HasCutsceneFinished (void)
- Initialise (void)
- Update (void)
- SetHeadAnim (PCcP7CObject)
- SetCutsceneAnim (PCcP7CObject)
- SetupCutsceneToStart (void)
Variables list
- LastPickUpCoors
- PillsEatenInRace
- aPMPickUps
- bPMActive
Functions list
- GenerateOnePMPickUp (7CVector)
- GeneratePMPickUpsForRace (i)
- GeneratePMPickUps (7CVectorfsUc)
- CleanUpPacManStuff (void)
- Init (void)
- Update (void)
- StartPacManScramble (7CVectorfs)
- StartPacManRecord (void)
- StartPacManRace (i)
- Render (void)
- ResetPowerPillsEatenInRace (void)
- ResetPowerPillsCarriedByPlayer (void)
- QueryPowerPillsCarriedByPlayer (void)
- QueryPowerPillsEatenInRace (void)
Variables list
Functions list
- GenerateNewOne (ffffffUc)
Variables list
Functions list
- GetRouteStart (s)
- GetPointPosition (s)
- GetRouteThisPointIsOn (s)
- AddRoutePoint (s7CVector)
- Initialise (void)
- RemoveRoute (s)
- Shutdown (void)
Variables list
- BriefMessages
- BIGMessages
- PreviousBriefs
Functions list
- GetWideStringLength (PUs)
- Display (void)
- ClearMessages (void)
- ClearSmallMessagesOnly (void)
- ClearThisBigPrint (PUs)
- ClearThisPrint (PUs)
- ClearAllMessagesDisplayedByGame (void)
- AddMessage (PUsUiUs)
- AddBigMessage (PUsUiUs)
- AddMessageSoonWithString (PUsUiUsPUs)
- AddMessageJumpQWithString (PUsUiUsPUs)
- AddMessageWithString (PUsUiUsPUs)
- AddBigMessageWithNumber (PUsUiUsiiiiii)
- AddMessageSoonWithNumber (PUsUiUsiiiiii)
- AddMessageJumpQWithNumber (PUsUiUsiiiiii)
- AddMessageWithNumber (PUsUiUsiiiiii)
- AddBigMessageWithNumberQ (PUsUiUsiiiiii)
- AddBigMessageQ (PUsUiUs)
- AddToPreviousBriefArray (PUsiiiiiiPUs)
- AddMessageSoon (PUsUiUs)
- AddMessageJumpQ (PUsUiUs)
- InsertNumberInString (PUsiiiiiiPUs)
- InsertStringInString (PUsPUs)
- Init (void)
- Process (void)
Variables list
Functions list
- GetPadState (UsUs)
- DoDeatharrestCheck (void)
- CarInAreaCheckCommand (iPUi)
- CharInAreaCheckCommand (iPUi)
- CollectNextParameterWithoutIncreasingPC (Ui)
- CollectParameters (PUis)
- CollectiveInAreaCheckCommand (iPUi)
- LocateCollectivePlayerCommand (iPUi)
- LocateCollectiveCarCommand (iPUi)
- LocateCollectiveCharCommand (iPUi)
- LocateCollectiveCommand (iPUi)
- LocateCharCarCommand (iPUi)
- LocatePlayerCarCommand (iPUi)
- LocateCarCommand (iPUi)
- LocateCharCharCommand (iPUi)
- LocateCharCommand (iPUi)
- LocatePlayerCharCommand (iPUi)
- LocatePlayerCommand (iPUi)
- Init (void)
- UpdateCompareFlag (Uc)
- StoreParameters (PUis)
- PlayerInAngledAreaCheckCommand (iPUi)
- PlayerInAreaCheckCommand (iPUi)
- ProcessCommands1000To1099 (i)
- ProcessCommands900To999 (i)
- ProcessCommands800To899 (i)
- ProcessCommands700To799 (i)
- ProcessCommands600To699 (i)
- ProcessCommands500To599 (i)
- ProcessCommands400To499 (i)
- ProcessCommands300To399 (i)
- Process (void)
- ProcessOneCommand (void)
- ProcessCommands0To99 (i)
- ProcessCommands100To199 (i)
- ProcessCommands200To299 (i)
Variables list
Functions list
- GetWetMultiplier (Uc)
- GetAdhesiveLimit (R9CColPoint)
- GetAdhesionGroup (Uc)
- Initialise (Pc)
Variables list
- ms_compsToUse
- ms_vehicleColourTable
- ms_compsUsed
- ms_vehicleDescs
- ms_pEnvironmentMaps
- ms_colourTextureTable
Functions list
- GetWheelPosn (iR7CVector)
- GetEditableMaterialListCB (P10RpMaterialPv)
- GetEditableMaterialListCB (P8RpAtomicPv)
- DeleteRwObject (void)
- CreateInstance (void)
- ChooseVehicleColour (RUcRUc)
- ChooseSecondComponent (void)
- ClearAtomicFlagCB (P8RwObjectPv)
- CollapseFramesCB (P7RwFramePv)
- AvoidSameVehicleColour (PUcPUc)
- LoadEnvironmentMaps (void)
- LoadVehicleColours (void)
- MoveObjectsCB (P8RwObjectPv)
- HasAlphaMaterialCB (P10RpMaterialPv)
- HasSpecularMaterialCB (P10RpMaterialPv)
- HideAllComponentsAtomicCB (P8RpAtomicPv)
- SetVehicleColour (UcUc)
- SetAtomicFlagCB (P8RwObjectPv)
- SetComponentsToUse (ScSc)
- SetAtomicRendererCB (P8RpAtomicPv)
- SetAtomicRendererCB_Boat (P8RpAtomicPv)
- SetAtomicRendererCB_BigVehicle (P8RpAtomicPv)
- SetAtomicRendererCB_Heli (P8RpAtomicPv)
- SetAtomicRendererCB_Train (P8RpAtomicPv)
- SetVehicleComponentFlags (P7RwFrameUi)
- SetEnvironmentMapCB (P10RpMaterialPv)
- SetEnvironmentMapCB (P8RpAtomicPv)
- SetEnvironmentMap (void)
- SetClump (P7RpClump)
- PreprocessHierarchy (void)
Variables list
Functions list
- GetTrianglePoint (FR7CVectori)
- GetLinkPtr (void)
- CalculateTrianglePlanes (void)
- RemoveTrianglePlanes (void)
- RemoveCollisionVolumes (void)
- SetLinkPtr (P18CLink)
class
CDoor (0 variables, 7 functions)
Variables list
Functions list
- GetAngleOpenRatio (void)
- Open (f)
- IsFullyOpen (void)
- IsClosed (void)
- RetAngleWhenClosed (void)
- RetAngleWhenOpen (void)
- Process (P8CVehicle)
Variables list
Functions list
- Get2dEffect (i)
- ClearTexDictionary (void)
- AddRef (void)
- Add2dEffect (P9C2dEffect)
- AddTexDictionaryRef (void)
- RemoveRef (void)
- RemoveTexDictionaryRef (void)
- SetTexDictionary (PCc)
- Shutdown (void)
Variables list
- ms_aAnimations
- ms_aAnimAssocDefinitions
- ms_animCache
- ms_aAnimAssocGroups
- ms_numAnimBlocks
- ms_numAnimations
- ms_aAnimBlocks
Functions list
- GetAnimAssociation (12AssocGroupId11AnimationId)
- GetAnimAssociation (12AssocGroupIdPCc)
- GetAnimation (PCcP10CAnimBlock)
- GetAnimationBlock (PCc)
- GetAnimGroupName (12AssocGroupId)
- BlendAnimation (P7RpClump12AssocGroupId11AnimationIdf)
- AddAnimation (P7RpClump12AssocGroupId11AnimationId)
- LoadAnimFile (ib)
- LoadAnimFiles (void)
- Initialise (void)
- UncompressAnimation (P19CAnimBlendHierarchy)
- RemoveLastAnimFile (void)
- Shutdown (void)
class
CRange2D (0 variables, 1 functions)
Variables list
Functions list
- GetRandomPointInRange (void)
Variables list
Functions list
- GenerateLightsAffectingObject (P7CVector)
- AddLight (Uc7CVector7CVectorffffUcb)
- RenderFogEffect (void)
- RemoveLightsAffectingObject (void)
Variables list
Functions list
- GetAnimation (PCc)
- GetAnimation (Ui)
- CreateAssociations (PCc)
- CreateAssociations (PCcP7RpClumpPPci)
- CopyAnimation (PCc)
- CopyAnimation (Ui)
class
CFileMgr (2 variables, 14 functions)
Variables list
- ms_dirName
- ms_rootDirName
Functions list
- GetCdFile (PCcRUiRUi)
- ChangeDir (PCc)
- CloseFile (i)
- OpenFileForWriting (PCc)
- OpenFile (PCc)
- LoadFile (PCcPUci)
- InitCd (void)
- Initialise (void)
- InitCdSystem (void)
- Write (iPci)
- Read (iPci)
- ReadLine (iPci)
- SetDir (PCc)
- Seek (iii)
Variables list
Functions list
- GetIsATreadable (void)
- ReplaceWithNewModel (i)
Variables list
Functions list
- GetNormal (FR7CVector)
- Set (PC16CompressedVectorR12CColTriangle)
Variables list
Functions list
- GetPedStatType (Pc)
- LoadPedStats (void)
- Initialise (void)
class
CHud (28 variables, 12 functions)
Variables list
- Sprites
- SpriteBrightness
- m_Wants_To_Draw_Hud
- m_BigMessage
- m_ItemToFlash
- m_pVehicleNameToPrint
- m_VehicleState
- m_VehicleFadeTimer
- m_VehicleNameTimer
- m_pLastVehicleName
- m_pVehicleName
- m_Wants_To_Draw_3dMarkers
- m_HelpMessageDisplayTime
- m_HelpMessageQuick
- m_HelpMessageState
- m_HelpMessageFadeTimer
- m_HelpMessageTimer
- m_pHelpMessageToPrint
- m_pLastHelpMessage
- m_pHelpMessage
- m_ZoneState
- m_ZoneFadeTimer
- m_ZoneNameTimer
- m_PagerMessage
- m_Message
- m_ZoneToPrint
- m_pLastZoneName
- m_pZoneName
Functions list
- GetRidOfAllHudMessages (void)
- DrawAfterFade (void)
- Draw (void)
- Initialise (void)
- ReInitialise (void)
- SetMessage (PUs)
- SetBigMessage (PUsUs)
- SetHelpMessage (PUsb)
- SetVehicleName (PUs)
- SetPagerMessage (PUs)
- SetZoneName (PUs)
- Shutdown (void)
Variables list
- RecipNearClip
- mBankStart
- mCurrentBank
- mCurrentSprite
- mpBankTextures
- maVertices
- maBankVertices
Functions list
- GetBank (iP9RwTexture)
- Delete (void)
- DrawRect (RC5CRectRC5CRGBA)
- Draw (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- Draw (RC5CRectRC5CRGBA)
- Draw (ffffffffRC5CRGBA)
- Draw (RC5CRectRC5CRGBAffffffff)
- DrawRectXLU (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- DrawRect (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
- DrawBank (i)
- AddSpriteToBank (iRC5CRectRC5CRGBAffffffff)
- InitPerFrame (void)
- SetVertices (iPfPfRC5CRGBA)
- SetMaskVertices (iPf)
- SetRecipNearClip (void)
- SetAddressing (20RwTextureAddressMode)
- SetTexture (PcPc)
- SetTexture (Pc)
- SetVertices (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBAffffffff)
- SetVertices (P13RwSky2DVertexRC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBAffffffff)
- SetVertices (RC5CRectRC5CRGBARC5CRGBARC5CRGBARC5CRGBAUi)
- SetVertices (ffffffffRC5CRGBARC5CRGBARC5CRGBARC5CRGBA)
class
CMenuPictureAndText (0 variables, 29 functions)
Variables list
Functions list
- GetMenuSelection (void)
- GoNext (void)
- GoPrev (void)
- GoUp (void)
- GoDown (void)
- GoUpStill (void)
- GoDownStill (void)
- GoLeft (void)
- GoRight (void)
- GoLeftStill (void)
- GoRightStill (void)
- GoFirst (void)
- GoLast (void)
- DeactivateMenu (void)
- Draw (RC5CRGBARC5CRGBAff)
- DrawNormal (ff)
- DrawHighlighted (RC5CRGBAff)
- ActivateMenu (Uc)
- AddPicture (P9CSprite2dffffRC5CRGBA)
- AddPicture (P9CSprite2dP9CSprite2dffffRC5CRGBA)
- AddText (PUsffRC5CRGBAUc)
- SetShadows (UcRC5CRGBARC9CVector2D)
- SetNewOldShadowWrapX (Ucff)
- SetNewOldTextScale (UcRC9CVector2DRC9CVector2D)
- SetTextsColor (RC5CRGBA)
- SelectCurrentOptionUnderCursor (void)
- SelectDefaultCancelAction (void)
- SetMenuSelection (i)
- SetAlpha (Uc)
class
CPlaceableShText (0 variables, 4 functions)
Variables list
Functions list
- GetShadowColor (Fv)
- DrawShWrap (ffff)
- Draw (ff)
- Draw (RC5CRGBAff)
class
CPlaceableText (0 variables, 1 functions)
Variables list
Functions list
Variables list
Functions list
- GetSelectedColor (void)
- Draw (RC5CRGBAffUc)
class
CGlass (3 variables, 11 functions)
Variables list
- NumGlassEntities
- aGlassPanes
- apEntitiesToBeRendered
Functions list
- GeneratePanesForWindow (Ui7CVector7CVector7CVector7CVector7CVectorfbb)
- AskForObjectToBeRenderedInGlass (P7CEntity)
- IsObjectGlass (P7CEntity)
- Init (void)
- WasGlassHitByBullet (P7CEntity7CVector)
- WindowRespondsToExplosion (P7CEntity7CVector)
- WindowRespondsToSoftCollision (P7CEntityf)
- WindowRespondsToCollision (P7CEntityf7CVector7CVectorb)
- Update (void)
- Render (void)
- RenderEntityInGlass (P7CEntity)
class
CFont (4 variables, 30 functions)
Variables list
- Details
- NewLine
- Sprite
- Size
Functions list
- GetNumberLines (ffPUs)
- GetTextRect (P5CRectffPUs)
- DrawFonts (void)
- InitPerFrame (void)
- Initialise (void)
- SetPropOn (void)
- SetBackGroundOnlyTextOff (void)
- SetDropShadowPosition (s)
- SetDropColor (5CRGBA)
- SetColor (5CRGBA)
- SetJustifyOff (void)
- SetCentreSize (f)
- SetCentreOn (void)
- SetScale (ff)
- SetWrapx (f)
- SetBackgroundOff (void)
- SetFontStyle (s)
- SetAlphaFade (f)
- SetRightJustifyOn (void)
- SetRightJustifyWrap (f)
- SetCentreOff (void)
- SetBackgroundColor (5CRGBA)
- SetBackgroundOn (void)
- SetJustifyOn (void)
- SetBackGroundOnlyTextOn (void)
- SetRightJustifyOff (void)
- SetPropOff (void)
- ParseToken (PUsPUs)
- PrintString (ffPUs)
- PrintChar (ffs)
Variables list
Functions list
- GetNormal (void)
- GetDepth (void)
Variables list
Functions list
Variables list
Functions list
- GetPosition (void)
- IsWithinArea (ffffff)
- IsWithinArea (ffff)
- SetHeading (f)
class
CShadows (6 variables, 27 functions)
Variables list
- ShadowsStoredToBeRendered
- aPermanentShadows
- aPolyBunches
- aStaticShadows
- asShadowsStored
- pEmptyBunchList
Functions list
- GeneratePolysForStaticShadow (s)
- CalcPedShadowValues (7CVectorPfPfPfPfPfPf)
- CastShadowSectorList (R8CPtrListffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- AddPermanentShadow (UcP9RwTextureP7CVectorffffsUcUcUcfUif)
- Listlocalstatic3CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- Init (void)
- UpdatePermanentShadows (void)
- UpdateStaticShadows (void)
- Texturelocalstatic5CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- TidyUpShadows (void)
- StoreShadowToBeRendered (UcP9RwTextureP7CVectorffffsUcUcUcfbf)
- StoreStaticShadow (UiUcP9RwTextureP7CVectorffffsUcUcUcfffbf)
- StoreShadowForPedObject (P7CEntityffffff)
- StoreShadowToBeRendered (UcP7CVectorffffsUcUcUc)
- StoreShadowForCar (P11CAutomobile)
- StoreCarLightShadow (P11CAutomobileiP9RwTextureP7CVectorffffUcUcUcf)
- StoreShadowForPed (P4CPedffffff)
- StoreShadowForTree (P7CEntity)
- StoreShadowForPole (P7CEntityfffffUi)
- RenderStoredShadows (void)
- RenderStaticShadows (void)
- RenderExtraPlayerShadows (void)
- RenderIndicatorShadow (UiUcP9RwTextureP7CVectorffffs)
- Pointslocalstatic7CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- initlocalstatic8CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- initlocalstatic6CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
- initlocalstatic4CastShadowEntity (P7CEntityffffP7CVectorffffsUcUcUcffPP10CPolyBunch)
class
CGarages (20 variables, 32 functions)
Variables list
- BankVansCollected
- CrushedCarId
- BombsAreFree
- CarTypesCollected
- CarsCollected
- NumGarages
- LastTimeHelpMessage
- MessageNumberInString2
- MessageNumberInString
- MessageIDString
- MessageEndTime
- MessageStartTime
- RespraysAreFree
- PlayerInGarage
- PoliceCarsCollected
- aCarsInSafeHouse3
- aCarsInSafeHouse2
- aCarsInSafeHouse1
- aGarages
- bCamShouldBeOutside
Functions list
- GivePlayerDetonator (void)
- DeActivateGarage (s)
- CameraShouldBeOutside (void)
- ChangeGarageType (sUcUi)
- CloseHideOutGaragesBeforeSave (void)
- CountCarsInHideoutGarage (Uc)
- ActivateGarage (s)
- AddOne (7CVector7CVectorUcUi)
- Load (PUcUi)
- HasImportExportGarageCollectedThisCar (si)
- HasResprayHappened (s)
- HasThisCarBeenCollected (si)
- HasCarBeenDroppedOffYet (s)
- HasCarBeenCrushed (i)
- IsPointInAGarageCameraZone (7CVector)
- IsThisCarWithinGarageArea (sP7CEntity)
- IsGarageClosed (s)
- IsGarageOpen (s)
- IsPointWithinHideOutGarage (R7CVector)
- IsPointWithinAnyGarage (R7CVector)
- IsModelIndexADoor (Ui)
- Init (void)
- Update (void)
- TriggerMessage (PcsUss)
- Save (PUcPUi)
- SetAllDoorsBackToOriginalHeight (void)
- SetLeaveCameraForThisGarage (s)
- SetGarageDoorToRotate (s)
- SetTargetCarForMissionGarage (sP11CAutomobile)
- QueryCarsCollected (s)
- PlayerArrestedOrDied (void)
- PrintMessages (void)
class
CRemote (0 variables, 3 functions)
Variables list
Functions list
- GivePlayerRemoteControlledCar (ffff)
- Init (void)
- TakeRemoteControlledCarFromPlayer (void)
class
CPickup (0 variables, 2 functions)
Variables list
Functions list
- GiveUsAPickUpObject (void)
- Update (void)
Variables list
- FId2
- CurrentCar
- AnimTime
- AnimStartTime
- TimeMultiplier
- Status
- PositionChanges
- pBaseMemForCar
- pChaseCars
Functions list
- GiveUsACar (i7CVectorfPP11CAutomobileUcUc)
- CleanUpChaseScene (void)
- Init (void)
- TurnChaseCarIntoScriptCar (i)
- StartChaseScene (f)
- StoreInfoForCar (P11CAutomobileP18CCarStateEachFrame)
- RemoveCarFromChase (i)
- RestoreInfoForCar (P11CAutomobileP18CCarStateEachFrameb)
- SaveOrRetrieveCarPositions (void)
- SaveOrRetrieveDataForThisFrame (void)
- ShouldThisPadBeLeftAlone (Uc)
- ProcessControlCars (void)
Variables list
- DbgFlag
- BaseBriefIdForContact
- BuildingSwapArray
- CollectiveArray
- CommandsExecuted
- NextFreeCollectiveIndex
- NumberOfIntroRectanglesThisFrame
- NumberOfIntroTextLinesThisFrame
- NumScriptDebugLines
- NumberOfMissionScripts
- NumberOfUsedObjects
- OnAMissionForContactFlag
- OnAMissionFlag
- LastRandomPedId
- LargestMissionScriptSize
- MultiScriptArray
- MainScriptSize
- MissionCleanUp
- IntroRectangles
- IntroTextLines
- InvisibilitySettingArray
- UpsideDownCars
- UsedObjectArray
- StuckCars
- StoreVehicleIndex
- StoreVehicleWasRandom
- ScriptSprites
- ScriptSpace
- ScriptSphereArray
- ScriptsUpdated
- ScriptsArray
- aStoredLines
- bAlreadyRunningAMissionScript
- bUsingAMultiScriptFile
- bUseTextCommands
- pActiveScripts
- pIdleScripts
Functions list
- DrawDebugCube (ffffff)
- DrawDebugSquare (ffff)
- DrawScriptSpheres (void)
- DrawDebugAngledSquare (ffffffff)
- DrawDebugAngledCube (ffffffffff)
- ClearSpaceForMissionEntity (RC7CVectorP7CEntity)
- CleanUpThisObject (P7CObject)
- CleanUpThisVehicle (P8CVehicle)
- CleanUpThisPed (P4CPed)
- AddPedsInVehicleToCollective (i)
- AddPedsInAreaToCollective (ffff)
- AddToBuildingSwapArray (P9CBuildingii)
- AddToInvisibilitySwapArray (P7CEntityb)
- LoadAllScripts (PUcUi)
- IsPlayerOnAMission (void)
- IsPedStopped (P4CPed)
- IsPlayerStopped (P11CPlayerInfo)
- IsVehicleStopped (P8CVehicle)
- HighlightImportantArea (Uifffff)
- HighlightImportantAngledArea (Uifffffffff)
- Init (void)
- UpdateObjectIndices (void)
- UndoEntityInvisibilitySettings (void)
- UndoBuildingSwaps (void)
- StartNewScript (i)
- StartTestScript (void)
- RenderTheScriptDebugLines (void)
- ReadMultiScriptFileOffsetsFromScript (void)
- ReadObjectNamesFromScript (void)
- SaveAllScripts (PUcPUi)
- ScriptDebugLine3D (ffffffUiUi)
- SetObjectiveForAllPedsInCollective (i10eObjective)
- SetObjectiveForAllPedsInCollective (i10eObjectivess)
- SetObjectiveForAllPedsInCollective (i10eObjectivePv)
- SetObjectiveForAllPedsInCollective (i10eObjective7CVectorf)
- SetObjectiveForAllPedsInCollective (i10eObjective7CVector)
- Process (void)
Variables list
Functions list
- DecompressIntoFullMatrix (R7CMatrix)
- CompressFromFullMatrix (R7CMatrix)
class
CObject (2 variables, 12 functions)
Variables list
- nBodyCastHealth
- nNoTempObjects
Functions list
- DeleteAllTempObjects (void)
- DeleteAllMissionObjects (void)
- DeleteAllTempObjectsInArea (7CVectorf)
- CanBeDeleted (void)
- ObjectDamage (f)
- Init (void)
- Teleport (7CVector)
- RefModelInfo (i)
- Render (void)
- RemoveLighting (b)
- SetupLighting (void)
- ProcessControl (void)
class
CCranes (3 variables, 13 functions)
Variables list
- CarsCollectedMilitaryCrane
- NumCranes
- aCranes
Functions list
- DeActivateCrane (ff)
- DoesMilitaryCraneHaveThisOneAlready (Ui)
- ActivateCrane (ffffffffbbff)
- AddThisOneCrane (P7CEntity)
- Load (PUcUi)
- HaveAllCarsBeenCollectedByMilitaryCrane (void)
- IsThisCarBeingCarriedByAnyCrane (P8CVehicle)
- IsThisCarPickedUp (ffP8CVehicle)
- IsThisCarBeingTargettedByAnyCrane (P8CVehicle)
- InitCranes (void)
- UpdateCranes (void)
- RegisterCarForMilitaryCrane (Ui)
- Save (PUcPUi)
class
CDebug (1 variables, 2 functions)
Variables list
Functions list
- DebugInitTextBuffer (void)
- DebugDisplayTextBuffer (void)
Variables list
Functions list
- DeleteRwObject (void)
- CreateRwObject (void)
- Render (void)
- PlayAnimation (PCc)
- ProcessControl (void)
Variables list
- m_pColNodeInfos
- m_pPedIds
Functions list
- DeleteRwObject (void)
- CreateHitColModel (void)
- SetLowDetailClump (P7RpClump)
- SetClump (P7RpClump)
class
CFire (0 variables, 2 functions)
Variables list
Functions list
- Extinguish (void)
- ProcessFire (void)
Variables list
- ms_collisionInMemory
- ms_pColFiles
- ms_colModelCache
Functions list
- DistToLine (PC7CVectorPC7CVectorPC7CVector)
- CalculateTrianglePlanes (P9CColModel)
- LoadCollisionScreen (10eLevelName)
- LoadCollisionWhenINeedIt (b)
- IsStoredPolyStillValidVerticalLine (RC7CVectorfR9CColPointP15CStoredCollPoly)
- Init (void)
- Update (void)
- TestSphereBox (RC10CColSphereRC7CColBox)
- TestLineOfSight (RC8CColLineRC7CMatrixR9CColModelb)
- TestLineBox (RC8CColLineRC7CColBox)
- SortOutCollisionAfterLoad (void)
- ProcessColModels (RC7CMatrixR9CColModelRC7CMatrixR9CColModelP9CColPointP9CColPointPf)
- ProcessLineOfSight (RC8CColLineRC7CMatrixR9CColModelR9CColPointRfb)
- ProcessVerticalLine (RC8CColLineRC7CMatrixR9CColModelR9CColPointRfbP15CStoredCollPoly)
- ProcessLineBox (RC8CColLineRC7CColBoxR9CColPointRf)
- ProcessLineSphere (RC8CColLineRC10CColSphereR9CColPointRf)
- ProcessSphereBox (RC10CColSphereRC7CColBoxR9CColPointRf)
Variables list
Functions list
- DisplayActualLight (P7CEntity)
- LightForPeds (void)
- ScanForLightsOnMap (void)
- ShouldCarStopForBridge (P8CVehicle)
- ShouldCarStopForLight (P8CVehicleb)
Variables list
- FId
- RecordingState
- pDataBufferPointer
- pDataBuffer
Functions list
- CalcGameChecksum (void)
- Init (void)
- UnPackCurrentPadValues (PUcUcP16CControllerState)
- SaveOrRetrieveDataForThisFrame (void)
- PackCurrentPadValues (PUcP16CControllerStateP16CControllerState)
Variables list
Functions list
- DoTest (void)
- AllocateMemCheckBlock (Pc)
class
CCoronas (7 variables, 9 functions)
Variables list
- LightsMult
- SunScreenY
- SunScreenX
- SunBlockedByClouds
- aCoronas
- bChangeBrightnessImmediately
- bSmallMoon
Functions list
- DoSunAndMoon (void)
- Init (void)
- Update (void)
- UpdateCoronaCoors (UiRC7CVectorff)
- Render (void)
- RenderReflections (void)
- RegisterCorona (UiUcUcUcUcRC7CVectorffUcUcUcUcUcf)
- RegisterCorona (UiUcUcUcUcRC7CVectorffP9RwTextureUcUcUcUcf)
- Shutdown (void)
Variables list
Functions list
- DoStuffLeavingZone_OneBuilding (Us)
- DoStuffLeavingZone_OneTreadableBoth (Us)
- DoStuffEnteringZone (void)
- DoStuffEnteringZone_OneBuilding (Us)
- DoStuffEnteringZone_OneTreadablePlus10m (Us)
- DoStuffEnteringZone_OneTreadable (Us)
Variables list
Functions list
- DoInternalProcessing (void)
- CheckIfWithinRangeOfAnyPlayers (void)
- SwitchOn (void)
- SwitchOff (void)
- Setup (ffffissUcUcUcUsUs)
- Process (void)
class
CGame (6 variables, 9 functions)
Variables list
- frenchGame
- germanGame
- currLevel
- bDemoMode
- nastyGame
- playingIntro
Functions list
- DrasticTidyUpMemory (b)
- InitialiseWhenRestarting (void)
- Initialise (void)
- TidyUpMemory (bb)
- ReInitGameObjectVariables (void)
- ShutDown (void)
- ShutDownForRestart (void)
- Process (void)
- ProcessTidyUpMemory (void)
class
CPlaceableShTextTwoLines (0 variables, 2 functions)
Variables list
Functions list
- Draw (ff)
- Draw (RC5CRGBAff)
Variables list
Functions list
class
CRubbish (9 variables, 5 functions)
Variables list
- EndMoversList
- EndStaticsList
- EndEmptyList
- StartMoversList
- StartStaticsList
- StartEmptyList
- RubbishVisibility
- aSheets
- bRubbishInvisible
Functions list
- Init (void)
- Update (void)
- StirUp (P11CAutomobile)
- Render (void)
- SetVisibility (b)
Variables list
- EndCloseList
- Num
- StartCloseList
- aMovingThings
Functions list
- Init (void)
- Update (void)
- Render (void)
class
CCredits (2 variables, 5 functions)
Variables list
- CreditsStartTime
- bCreditsGoing
Functions list
- AreCreditsDone (void)
- Init (void)
- Stop (void)
- Start (void)
- Render (void)
class
CSpecialParticleStuff (1 variables, 3 functions)
Variables list
Functions list
- CreateFoamAroundObject (P7CMatrixfffi)
- UpdateBoatFoamAnimation (P7CMatrix)
- StartBoatFoamAnimation (void)
Variables list
Functions list
- CreateInstance (void)
- SetClump (P7RpClump)
- Shutdown (void)
Variables list
- CurrentVehicle
- OnscnTimer
- Pager
- PlaceName
Functions list
- Init (void)
- Process (void)
Variables list
Functions list
- BinarySearch (PCcP9CKeyEntryss)
Variables list
Functions list
- CallTrigger (void)
- SetTrigger (PvPv)
Variables list
Functions list
- CalculateDriveAcceleration (RCfRUcRfRCfb)
- CalculateGearForSimpleCar (fRUc)
- InitGearRatios (void)
class
CCurves (0 variables, 2 functions)
Variables list
Functions list
- CalcCurvePoint (P7CVectorP7CVectorP7CVectorP7CVectorfiP7CVectorP7CVector)
- CalcSpeedScaleFactor (P7CVectorP7CVectorffff)
class
CPedPath (0 variables, 2 functions)
Variables list
Functions list
- CalcPedRoute (Uc7CVector7CVectorP7CVectorPss)
- AddBlockade (P7CEntityPA40_12CPedPathNodeP7CVector)
Variables list
Functions list
- CalcTotalTime (void)
- Uncompress (void)
- RemoveAnimSequences (void)
- RemoveUncompressedData (void)
- RemoveQuaternionFlips (void)
- SetName (Pc)
Variables list
Functions list
- CivilianAI (void)
- ProcessControl (void)
class
CCopPed (0 variables, 7 functions)
Variables list
Functions list
- ClearPursuit (void)
- CopAI (void)
- ArrestPlayer (void)
- ScanForCrimes (void)
- SetArrestPlayer (P4CPed)
- SetPursuit (b)
- ProcessControl (void)
Variables list
Functions list
class
CWanted (2 variables, 18 functions)
Variables list
- MaximumWantedLevel
- nMaximumWantedLevel
Functions list
- ClearQdCrimes (void)
- AreSwatRequired (void)
- AreFbiRequired (void)
- AreArmyRequired (void)
- AddCrimeToQ (10eCrimeTypeiRC7CVectorbb)
- NumOfHelisRequired (void)
- Initialise (void)
- WorkOutPolicePresence (7CVectorf)
- UpdateWantedLevel (void)
- Update (void)
- Reset (void)
- RegisterCrime_Immediately (10eCrimeTypeRC7CVectorUib)
- RegisterCrime (10eCrimeTypeRC7CVectorUib)
- ResetPolicePursuit (void)
- ReportCrimeNow (10eCrimeTypeRC7CVectorb)
- SetMaximumWantedLevel (i)
- SetWantedLevel (i)
- SetWantedLevelNoDrop (i)
Variables list
Functions list
- ClearCounter (Ui)
- ClearClock (Ui)
- AddCounter (UiUsPc)
- AddClock (UiPc)
- Init (void)
- ProcessForDisplay (void)
- Process (void)
Variables list
Functions list
- ClearCrossHair (void)
- MarkTarget (7CVectorUcUcUcUcf)
- Init (void)
- Render (void)
class
CClouds (6 variables, 5 functions)
Variables list
- CloudRotation
- IndividualRotation
- ms_cameraRoll
- ms_horizonZ
- ms_colourBottom
- ms_colourTop
Functions list
- Init (void)
- Update (void)
- RenderHorizon (void)
- Render (void)
- RenderBackground (sssssss)
Variables list
Functions list
- Clear (v)
- Clear (v<10EntityInfo>)
- Init (i)
- InsertSorted (RCQ218CVisibilityPlugins15AlphaObjectInfo)
- Init (i<10EntityInfo>)
- InsertSorted (RC10EntityInfo<10EntityInfo>)
- Init (i)
- Insert (RCP9CColModel)
- Init (i)
- Insert (RCP19CAnimBlendHierarchy)
- Remove (P46CLink)
- Remove (P19CLink<10EntityInfo><10EntityInfo>)
- Remove (P18CLink)
- Remove (P29CLink)
Variables list
- aBlockedRanges
- m_loadingPriority
- m_pFirstPersonVehicle
- ms_aInVisibleEntityPtrs
- ms_nNoOfInVisibleEntities
- ms_aVisibleEntityPtrs
- ms_nNoOfVisibleEntities
- ms_vecCameraPosition
- pEmptyBlockedRanges
- pFullBlockedRanges
Functions list
- ConstructRenderList (void)
- IsEntityCullZoneVisible (P7CEntity)
- Init (void)
- RenderFirstPersonVehicle (void)
- RenderVehiclesButNotBoats (void)
- RenderOneNonRoad (P7CEntity)
- RenderFadingInEntities (void)
- RenderBoats (void)
- RenderEverythingBarRoads (void)
- RenderRoads (void)
- RequestObjectsInFrustum (void)
- ScanWorld (void)
- ScanSectorList (P8CPtrList)
- ScanSectorList_Priority (P8CPtrList)
- ScanSectorList_Subway (P8CPtrList)
- ScanSectorPoly (P5RwV2diPFP8CPtrList_v)
- ScanSectorList_RequestModels (P8CPtrList)
- SetupBigBuildingVisibility (P7CEntity)
- SetupEntityVisibility (P7CEntity)
- ShouldModelBeStreamed (P7CEntity)
- SortBIGBuildingsForSectorList (P8CPtrList)
- PreRender (void)
Variables list
Functions list
Variables list
Functions list
- CompressKeyframes (void)
- MoveMemory (void)
- Uncompress (void)
- RemoveUncompressedData (void)
- RemoveQuaternionFlips (void)
- SetNumFrames (ib)
- SetName (Pc)
Variables list
Functions list
- AreAnyCarsUpsideDown (void)
- AddCarToCheck (i)
- HasCarBeenUpsideDownForAWhile (i)
- IsCarUpsideDown (i)
- RemoveCarFromCheck (i)
class
CMaths (0 variables, 3 functions)
Variables list
Functions list
- Abs (f)
- Sqrt (f)
- RecipSqrt (ff)
Variables list
Functions list
- InitAtStartOfGame (void)
- Update (void)
- RestorePlayerStuffDuringResurrection (P10CPlayerPed7CVectorf)
- PassTime (Ui)
class
CParticle (4 variables, 10 functions)
Variables list
- m_SinTable
- m_CosTable
- m_pUnusedListHead
- ms_afRandTable
Functions list
- AddParticle (13tParticleTypeRC7CVectorRC7CVectorP7CEntityfiiii)
- AddParticle (13tParticleTypeRC7CVectorRC7CVectorP7CEntityfRC6RwRGBAiiii)
- AddYardieDoorSmoke (RC7CVectorRC7CMatrix)
- AddJetExplosion (RC7CVectorff)
- Initialise (void)
- Update (void)
- ReloadConfig (void)
- Render (void)
- RemovePSystem (13tParticleType)
- Shutdown (void)
Variables list
Functions list
- AddCarToCheck (ifUi)
- HasCarBeenStuckForAWhile (i)
- RemoveCarFromCheck (i)
- Process (void)
class
CParticleObject (3 variables, 12 functions)
Variables list
- pCloseListHead
- pFarListHead
- pUnusedListHead
Functions list
- AddObject (UsRC7CVectorRC7CVectorfUiRC6RwRGBAUc)
- AddObject (UsRC7CVectorUc)
- AddObject (UsRC7CVectorfUc)
- AddObject (UsRC7CVectorRC7CVectorfUc)
- LoadParticle (PUcUi)
- MoveToList (PP15CParticleObjectPP15CParticleObjectP15CParticleObject)
- Initialise (void)
- UpdateAll (void)
- UpdateClose (void)
- RemoveAllParticleObjects (void)
- RemoveObject (void)
- SaveParticle (PUcPUi)
Variables list
Functions list
- AddShot (P7CEntity11eWeaponType7CVector7CVector)
- Initialise (void)
- Update (void)
- Shutdown (void)
Variables list
Functions list
- AddBullet (P7CEntity11eWeaponType7CVector7CVector)
- Initialise (void)
- Update (void)
- TestForSniperBullet (ffffff)
- Shutdown (void)
Variables list
Functions list
- AddTrace (P7CVectorP7CVector)
- Render (void)
class
CTrain (2 variables, 9 functions)
Variables list
- aStationCoors_S
- aStationCoors
Functions list
- AddPassenger (P4CPed)
- OpenTrainDoor (f)
- InitTrains (void)
- UpdateTrains (void)
- ReadAndInterpretTrackFile (PcPP10CTrainNodePsiPfPfPfP23CTrainInterpolationLineb)
- Render (void)
- SetModelIndex (Ui)
- ProcessControl (void)
- PreRender (void)
class
CDummy (0 variables, 2 functions)
Variables list
Functions list
Variables list
Functions list
- AddMarker (UiUsfUcUcUcUcUsfs)
- Render (void)
Variables list
Functions list
- AddCollisionToRequestedQueue (void)
Variables list
Functions list
- Open (f)
- IsFullyOpen (void)
- IsClosed (void)
- RetTranslationWhenClosed (void)
class
CVector (0 variables, 2 functions)
Variables list
Functions list
- Normalise (void)
- MagnitudeSqr (Fv)
Variables list
- NumActiveMarkers
- m_aMarkerArray
- m_pRpClumpArray
Functions list
- Init (void)
- PlaceMarker (UiUsR7CVectorfUcUcUcUcUsfs)
- PlaceMarkerSet (UiUsR7CVectorfUcUcUcUcUsfs)
class
CShinyTexts (2 variables, 2 functions)
Variables list
- NumShinyTexts
- aShinyTexts
Functions list
- RegisterOne (7CVector7CVector7CVector7CVectorffffffffUcUcUcUcf)
- Render (void)
Variables list
- NumBrightLights
- aBrightLights
Functions list
- RegisterOne (7CVector7CVector7CVector7CVectorUcUcUcUc)
- Render (void)
Variables list
Functions list
- LoadAllAudioScriptObjects (PUcUi)
- SaveAllAudioScriptObjects (PUcPUi)
class
cParticleSystemMgr (0 variables, 2 functions)
Variables list
Functions list
- LoadParticleData (void)
- Initialise (void)
Variables list
Functions list
Variables list
Functions list
- ModifySpeed (f)
- RemoveOnePathNode (void)
Variables list
Functions list
- Init (void)
- Update (void)
- UpdateOne (UiP7CVectorP7CVector)
- Render (void)
Variables list
Functions list
- Init (void)
- Update (void)
- Render (void)
Variables list
Functions list
- Init (void)
- Update (void)
- Render (void)
- RegisterOne (Ui7CVector7CVectorf)
Variables list
Functions list
- Init (void)
- Update (void)
- Render (void)
- RegisterOne (Ui7CVectorffPbPb)
Variables list
- m_nCurrentFogColourBlue
- m_nCurrentFogColourGreen
- m_nCurrentFogColourRed
- m_FogReduction
- m_fCurrentAmbientBlue
- m_fCurrentDirectionalBlue
- m_fCurrentAmbientGreen
- m_fCurrentDirectionalGreen
- m_fCurrentAmbientRed
- m_fCurrentDirectionalRed
- m_nCurrentFluffyCloudsBottomBlue
- m_nCurrentFluffyCloudsBottomGreen
- m_nCurrentFluffyCloudsBottomRed
- m_nCurrentFluffyCloudsTopBlue
- m_nCurrentFluffyCloudsTopGreen
- m_nCurrentFluffyCloudsTopRed
- m_nCurrentLowCloudsBlue
- m_nCurrentLowCloudsGreen
- m_nCurrentLowCloudsRed
- m_fCurrentFogStart
- m_fCurrentFarClip
- m_nCurrentSkyTopRed
- m_nCurrentSkyTopGreen
- m_nCurrentSkyTopBlue
- m_nCurrentSkyBottomRed
- m_nCurrentSkyBottomGreen
- m_nCurrentSkyBottomBlue
- m_nCurrentLightShadowStrength
- m_fCurrentSpriteBrightness
- m_VectorToSun
- m_CurrentStoredValue
- m_nCurrentSunCoronaBlue
- m_nCurrentSunCoronaGreen
- m_nCurrentSunCoronaRed
- m_nCurrentSunCoreBlue
- m_nCurrentSunCoreGreen
- m_nCurrentSunCoreRed
- m_fCurrentSunSize
- m_fShadowSideY
- m_fShadowSideX
- m_fShadowFrontY
- m_fShadowFrontX
- m_fShadowDisplacementY
- m_fShadowDisplacementX
- m_fCurrentSpriteSize
- m_fCurrentLightsOnGroundBrightness
- m_nCurrentShadowStrength
- m_fCurrentBlurAlpha
- m_fCurrentBlurBlue
- m_fCurrentBlurGreen
- m_fCurrentBlurRed
- m_nCurrentTreeShadowStrength
- m_fBlurAlpha
- m_fBlurBlue
- m_fBlurGreen
- m_fBlurRed
- m_nFluffyCloudsBottomBlue
- m_nFluffyCloudsBottomGreen
- m_nFluffyCloudsBottomRed
- m_nFluffyCloudsTopBlue
- m_nFluffyCloudsTopGreen
- m_nFluffyCloudsTopRed
- m_nLowCloudsBlue
- m_nLowCloudsGreen
- m_nLowCloudsRed
- m_fLightsOnGroundBrightness
- m_fFogStart
- m_fFarClip
- m_nTreeShadowStrength
- m_nLightShadowStrength
- m_nShadowStrength
- m_fSpriteBrightness
- m_fSpriteSize
- m_fSunSize
- m_nSunCoronaBlue
- m_nSunCoronaGreen
- m_nSunCoronaRed
- m_nSunCoreBlue
- m_nSunCoreGreen
- m_nSunCoreRed
- m_nSkyBottomBlue
- m_nSkyBottomGreen
- m_nSkyBottomRed
- m_nSkyTopBlue
- m_nSkyTopGreen
- m_nSkyTopRed
- m_nDirectionalBlue
- m_nDirectionalGreen
- m_nDirectionalRed
- m_nAmbientBlue
- m_nAmbientGreen
- m_nAmbientRed
Functions list
- Initialise (void)
- Update (void)
Variables list
Functions list
- Initialise (Pc)
- SetObjectData (iR7CObject)
Variables list
- ms_colModelPed1
- ms_colModelCutObj
- ms_colModelPedGroundHit
- ms_colModelBBox
- ms_colModelBodyPart2
- ms_colModelBodyPart1
- ms_colModelWheel1
- ms_colModelBoot1
- ms_colModelBonnet1
- ms_colModelPanel1
- ms_colModelBumper1
- ms_colModelDoor1
- ms_colModelPed2
Functions list
Variables list
Functions list
- Init (void)
- RemoveReferencesToPlayer (void)
- PruneAllReferencesInWorld (void)
Variables list
Functions list
- Init (void)
- Update_OncePerFrame (s)
- Render (void)
- PushPeds (void)
Variables list
Functions list
- Init (7CVectorUcfffUcUcUcf)
- Update (void)
- Render (void)
class
CLink (0 variables, 8 functions)
Variables list
Functions list
- Insert (P46CLink)
- Insert (P19CLink<10EntityInfo><10EntityInfo>)
- Insert (P18CLink)
- Insert (P29CLink)
- Remove (v)
- Remove (v<10EntityInfo>)
- Remove (v)
- Remove (v)
class
CAntenna (0 variables, 1 functions)
Variables list
Functions list
- Update (7CVector7CVector)
Variables list
Functions list
- Update (void)
- Render (void)
Variables list
Functions list
Variables list
Functions list
- Update (void)
- Render (void)
Variables list
Functions list
Variables list
Functions list
Variables list
Functions list
- StoreCar (P8CVehicle)
- RestoreCar (void)
class
CDma (1 variables, 2 functions)
Variables list
Functions list
- StartDmaTag (10DmaChannelPvUi)
- SyncChannel (10DmaChannelb)
class
CLines (0 variables, 1 functions)
Variables list
Functions list
- RenderLineWithClipping (ffffffUiUi)
Variables list
Functions list
- RemoveLighting (b)
- SetModelIndex (Ui)
- SetupLighting (void)
- PreRender (void)
- ProcessControl (void)
Variables list
Functions list
- RegisterStreak (UiUcUcUc7CVector7CVector)
- Render (void)
Variables list
Functions list
- Remove (P15CParticleObject)
Variables list
Functions list
Variables list
Functions list
Variables list
Functions list
Variables list
Functions list
class
CColBox (0 variables, 1 functions)
Variables list
Functions list
- Set (RC7CVectorRC7CVectorUcUc)
Variables list
Functions list
Variables list
Functions list
- Set (PC16CompressedVectoriiiUcUc)
class
CColLine (0 variables, 1 functions)
Variables list
Functions list
- Set (RC7CVectorRC7CVector)
Variables list
Functions list
Variables list
Functions list
- SimpleCalcBuoyancy (void)
- SimpleSumBuoyancyData (R7CVector11tWaterLevel)
- ProcessBuoyancy (P9CPhysicalfP7CVectorP7CVector)
- PreCalcSetup (P9CPhysicalf)
Variables list
Functions list
Variables list
Functions list
Variables list
- ms_fTimeScale
- ms_fFramesPerUpdate
- ms_fTimeStep
Functions list
class
CStack (0 variables, 4 functions)
Variables list
Functions list
- pop (v)
- pop (v)
- push (RCi)
- push (RCi)